Searched refs:texIndex (Results 1 – 8 of 8) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | Grid.java | 185 final int texIndex = index * 2; in setVertex() local 193 mFloatTexCoordBuffer.put(texIndex, u); in setVertex() 194 mFloatTexCoordBuffer.put(texIndex + 1, v); in setVertex() 200 mFixedTexCoordBuffer.put(texIndex, (int)(u * (1 << 16))); in setVertex() 201 mFixedTexCoordBuffer.put(texIndex + 1, (int)(v * (1 << 16))); in setVertex()
|
/external/skia/tools/ |
D | DDLPromiseImageHelper.cpp | 61 const SkYUVAIndex yuvaIndices[4], int texIndex) { in create_yuva_texture() argument 62 SkASSERT(texIndex >= 0 && texIndex <= 3); in create_yuva_texture() 65 if (yuvaIndices[i].fIndex == texIndex) { in create_yuva_texture()
|
/external/skqp/tools/ |
D | DDLPromiseImageHelper.cpp | 66 const SkYUVAIndex yuvaIndices[4], int texIndex) { in create_yuva_texture() argument 67 SkASSERT(texIndex >= 0 && texIndex <= 3); in create_yuva_texture() 70 if (yuvaIndices[i].fIndex == texIndex) { in create_yuva_texture()
|
/external/skqp/gm/ |
D | wacky_yuv_formats.cpp | 665 SkYUVAIndex yuvaIndices[4], int texIndex) { in create_yuva_texture() argument 666 SkASSERT(texIndex >= 0 && texIndex <= 3); in create_yuva_texture() 669 if (yuvaIndices[i].fIndex == texIndex) { in create_yuva_texture()
|
/external/mesa3d/src/mesa/main/ |
D | teximage.c | 419 GLuint texIndex; in get_proxy_tex_image() local 428 texIndex = TEXTURE_1D_INDEX; in get_proxy_tex_image() 433 texIndex = TEXTURE_2D_INDEX; in get_proxy_tex_image() 438 texIndex = TEXTURE_3D_INDEX; in get_proxy_tex_image() 443 texIndex = TEXTURE_CUBE_INDEX; in get_proxy_tex_image() 448 texIndex = TEXTURE_RECT_INDEX; in get_proxy_tex_image() 453 texIndex = TEXTURE_1D_ARRAY_INDEX; in get_proxy_tex_image() 458 texIndex = TEXTURE_2D_ARRAY_INDEX; in get_proxy_tex_image() 463 texIndex = TEXTURE_CUBE_ARRAY_INDEX; in get_proxy_tex_image() 468 texIndex = TEXTURE_2D_MULTISAMPLE_INDEX; in get_proxy_tex_image() [all …]
|
D | texstate.c | 806 const int texIndex = u_bit_scan(&mask); in update_ff_texture_state() local 807 struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex]; in update_ff_texture_state()
|
/external/skia/gm/ |
D | wacky_yuv_formats.cpp | 673 SkYUVAIndex yuvaIndices[4], int texIndex) { in create_yuva_texture() argument 674 SkASSERT(texIndex >= 0 && texIndex <= 3); in create_yuva_texture() 677 if (yuvaIndices[i].fIndex == texIndex) { in create_yuva_texture()
|
/external/deqp/external/openglcts/modules/common/ |
D | glcPackedDepthStencilTests.cpp | 316 bool verifyDepthStencilGradient(GLvoid* data, unsigned int texIndex, int width, int height); 317 bool verifyColorGradient(GLvoid* data, unsigned int texIndex, int function, int width, int height); 850 bool BaseTest::verifyDepthStencilGradient(GLvoid* data, unsigned int texIndex, int width, int heigh… in verifyDepthStencilGradient() argument 892 switch (texIndex) in verifyDepthStencilGradient() 991 bool BaseTest::verifyColorGradient(GLvoid* data, unsigned int texIndex, int function, int width, in… in verifyColorGradient() argument 1007 switch (texIndex) in verifyColorGradient()
|