/external/deqp/framework/opengl/simplereference/ |
D | sglrContext.cpp | 70 void Context::texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, const tcu::Surfa… in texSubImage2D() function in sglr::Context 74 …texSubImage2D(target, level, xoffset, yoffset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, src.getAc… in texSubImage2D()
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D | sglrGLContext.hpp | 81 …virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width… 218 using Context::texSubImage2D;
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D | sglrContext.hpp | 69 …virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, in… 207 …virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, const tcu::Su…
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D | sglrContextWrapper.cpp | 141 m_curCtx->texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, data); in glTexSubImage2D()
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D | sglrReferenceContext.hpp | 632 …virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, i… 769 using Context::texSubImage2D;
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/external/deqp/framework/opengl/ |
D | gluPixelTransfer.cpp | 107 void texSubImage2D (const RenderContext& context, deUint32 target, int level, int x, int y, const t… in texSubImage2D() function 119 …gl.texSubImage2D(target, level, x, y, width, height, format.format, format.dataType, src.getDataPt… in texSubImage2D()
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D | gluPixelTransfer.hpp | 45 void texSubImage2D (const RenderContext& context, deUint32 target, int level, int x, int y, const t…
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D | gluES3PlusWrapperFuncs.inl | 257 dst->texSubImage2D = src.texSubImage2D;
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cSparseTextureTests.cpp | 297 gl.texSubImage2D(target, level, x, y, width, depth, format, type, pixels); in SubImage() 301 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in SubImage() 304 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 305 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 306 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 307 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 308 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage() 309 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
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D | gl4cBufferStorageTests.cpp | 1549 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in SubImage() 1553 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 1554 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 1555 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 1556 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 1557 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage() 1558 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage() 2774 …gl.texSubImage2D(GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, 8 /* width */, 8 /* height */… in verifyTestedOperation()
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D | gl4cMultiBindTests.cpp | 1296 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in SubImage() 1300 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 1301 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 1302 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 1303 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 1304 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage() 1305 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
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D | gl4cTextureBarrierTests.cpp | 367 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_width, m_height, GL_RED_INTEGER, GL_UNSIGNED_INT, in initTextureData()
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 543 glu::texSubImage2D(renderCtx, GL_TEXTURE_2D, 0, 0, 0, uploadLevel); in iterate() 695 …glu::texSubImage2D(renderCtx, glu::getGLCubeFace(tcu::CubeFace(faceNdx)), 0, 0, 0, texData.getLeve… in iterate() 908 glu::texSubImage2D(renderCtx, GL_TEXTURE_2D, 0, 0, 0, uploadLevel); in iterate() 969 glu::texSubImage2D(renderCtx, GL_TEXTURE_2D, levelNdx, 0, 0, uploadLevel); in iterate()
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureUploadTests.cpp | 324 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_texSize, m_texSize, m_format, m_type, &m_texData[0]); in render() 420 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_texSize, m_texSize, m_format, m_type, &m_texData[0]); in render()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 116 gl->texSubImage2D = &glTexSubImage2D;
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D | glwInitES30Direct.inl | 195 gl->texSubImage2D = &glTexSubImage2D;
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D | glwInitES20.inl | 116 gl->texSubImage2D = (glTexSubImage2DFunc) loader->get("glTexSubImage2D");
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D | glwInitES31Direct.inl | 257 gl->texSubImage2D = &glTexSubImage2D;
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D | glwInitES32Direct.inl | 301 gl->texSubImage2D = &glTexSubImage2D;
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/external/deqp/external/openglcts/modules/common/ |
D | glcLayoutLocationTests.cpp | 116 gl.texSubImage2D(target, 0, 0, 0, WIDTH, HEIGHT, format, type, &data[0]); in createTexture2D() 148 gl.texSubImage2D(faces[i], 0, 0, 0, WIDTH, HEIGHT, format, type, &data[0]); in createCubeMap()
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D | glcRobustBufferAccessBehaviorTests.cpp | 887 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels); in SubImage() 891 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 892 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, x, y, width, height, format, type, pixels); in SubImage() 893 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 894 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage() 895 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage() 896 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, x, y, width, height, format, type, pixels); in SubImage()
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5ImagesArrayIndexing.cpp | 146 …gl.texSubImage2D(GL_TEXTURE_2D, 0 /* level */, 0 /* x offset */, 0 /* y offset */, m_texture_width, in initTest()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayImageTextureSize.cpp | 1095 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects() 1114 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects() 1545 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA_INTEGER, GL_UNSIGNED_INT, rt_data); in configureTestSpecificObjects()
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D | esextcTextureCubeMapArraySubImage3D.cpp | 386 …gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, copy_params.m_width, copy_params.m_height, GL_RGBA_INTEGE… in configure2DTexture()
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/external/skia/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 152 fFunctions.fTexSubImage2D = bind_to_member(this, &GrGLTestInterface::texSubImage2D); in GrGLTestInterface()
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