/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 535 deUint32 texTarget = GL_NONE; in setupDefaultInputs() local 557 texTarget = GL_TEXTURE_2D; in setupDefaultInputs() 561 texTarget = GL_TEXTURE_CUBE_MAP; in setupDefaultInputs() 565 texTarget = GL_TEXTURE_2D_ARRAY; in setupDefaultInputs() 569 texTarget = GL_TEXTURE_3D; in setupDefaultInputs() 577 gl.bindTexture(texTarget, texObj); in setupDefaultInputs() 578 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(sampler.wrapS)); in setupDefaultInputs() 579 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(sampler.wrapT)); in setupDefaultInputs() 580 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(sampler.minFilter)); in setupDefaultInputs() 581 gl.texParameteri(texTarget, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(sampler.magFilter)); in setupDefaultInputs() [all …]
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 491 deUint32 texTarget = GL_NONE; in setupDefaultInputs() local 512 …case TextureBinding::TYPE_2D: texTarget = GL_TEXTURE_2D; texObj = tex.get2D()->getGLTexture(); … in setupDefaultInputs() 513 …case TextureBinding::TYPE_CUBE_MAP: texTarget = GL_TEXTURE_CUBE_MAP; texObj = tex.getCube()->getGL… in setupDefaultInputs() 514 …case TextureBinding::TYPE_2D_ARRAY: texTarget = GL_TEXTURE_2D_ARRAY; texObj = tex.get2DArray()->ge… in setupDefaultInputs() 515 …case TextureBinding::TYPE_3D: texTarget = GL_TEXTURE_3D; texObj = tex.get3D()->getGLTexture(); … in setupDefaultInputs() 521 gl.bindTexture(texTarget, texObj); in setupDefaultInputs() 522 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(sampler.wrapS)); in setupDefaultInputs() 523 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(sampler.wrapT)); in setupDefaultInputs() 524 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(sampler.minFilter)); in setupDefaultInputs() 525 gl.texParameteri(texTarget, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(sampler.magFilter)); in setupDefaultInputs() [all …]
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D | glsFboUtil.hpp | 287 TextureFlatAttachment (void) : texTarget(GL_NONE) {} in TextureFlatAttachment() 289 glw::GLenum texTarget; member
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D | glsFboUtil.cpp | 438 fAtt->texTarget, fAtt->imageName, fAtt->level); in attachAttachment() 725 logField(log, "Texture Target", getTextureTargetName(fAtt->texTarget)); in logAttachment()
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D | glsFboCompletenessTests.cpp | 751 texAtt.texTarget = GL_TEXTURE_2D; in makeAttachment()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_copytex.c | 50 GLenum texTarget, GLint texLevel, in st_copy_framebuffer_to_texture() argument 66 switch (texTarget) { in st_copy_framebuffer_to_texture()
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D | st_copytex.h | 32 GLenum texTarget, GLint texLevel,
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/external/deqp/modules/gles31/functional/ |
D | es31fOpaqueTypeIndexingTests.cpp | 280 const deUint32 texTarget = getGLTextureTarget(texType); in setupTexture() local 286 gl.bindTexture(texTarget, texture); in setupTexture() 291 gl.texStorage1D(texTarget, 1, intFormat, 1); in setupTexture() 292 gl.texSubImage1D(texTarget, 0, 0, 1, transferFmt.format, transferFmt.dataType, color); in setupTexture() 296 gl.texStorage2D(texTarget, 1, intFormat, 1, 1); in setupTexture() 297 gl.texSubImage2D(texTarget, 0, 0, 0, 1, 1, transferFmt.format, transferFmt.dataType, color); in setupTexture() 302 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 1); in setupTexture() 303 … gl.texSubImage3D(texTarget, 0, 0, 0, 0, 1, 1, 1, transferFmt.format, transferFmt.dataType, color); in setupTexture() 307 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 6); in setupTexture() 310 …gl.texSubImage3D(texTarget, 0, 0, 0, zoffset, 1, 1, 1, transferFmt.format, transferFmt.dataType, c… in setupTexture() [all …]
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D | es31fInternalFormatQueryTests.cpp | 51 …FormatSamplesCase (Context& ctx, const char* name, const char* desc, glw::GLenum texTarget, glw::G… 445 const glw::GLenum texTarget = textureTargets[groupNdx].target; in init() local 454 …group->addChild(new FormatSamplesCase(m_context, name.c_str(), desc.c_str(), texTarget, internalFo… in init()
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D | es31fIntegerStateQueryTests.cpp | 102 …TexBindingCase (Context& context, const char* name, const char* desc, glw::GLenum texTarget, glw::… 112 …Case (Context& context, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum bin… in TexBindingCase() argument 114 , m_texTarget (texTarget) in TexBindingCase()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cLayoutBindingTests.cpp | 945 glw::GLint texTarget = 0; in bind() local 951 texTarget = GL_TEXTURE_2D; in bind() 955 texTarget = GL_TEXTURE_2D_ARRAY; in bind() 959 texTarget = GL_TEXTURE_3D; in bind() 971 gl().bindTexture(texTarget, texName); in bind() 972 … gl().texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(tcu::Sampler::CLAMP_TO_EDGE)); in bind() 973 … gl().texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(tcu::Sampler::CLAMP_TO_EDGE)); in bind() 974 … gl().texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST)); in bind() 975 … gl().texParameteri(texTarget, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST)); in bind() 988 glw::GLint texTarget = 0; in unbind() local [all …]
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 119 const GLenum texTarget = texObj->Target == GL_TEXTURE_CUBE_MAP in _mesa_meta_framebuffer_texture_image() local 127 _mesa_framebuffer_texture(ctx, fb, attachment, att, texObj, texTarget, in _mesa_meta_framebuffer_texture_image() 2043 const char *texTarget; in init_draw_stencil_pixels() local 2050 texTarget = "RECT"; in init_draw_stencil_pixels() 2052 texTarget = "2D"; in init_draw_stencil_pixels() 2053 _mesa_snprintf(program2, sizeof(program2), program, texTarget); in init_draw_stencil_pixels() 2077 const char *texTarget; in init_draw_depth_pixels() local 2084 texTarget = "RECT"; in init_draw_depth_pixels() 2086 texTarget = "2D"; in init_draw_depth_pixels() 2087 _mesa_snprintf(program2, sizeof(program2), program, texTarget); in init_draw_depth_pixels()
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/external/mesa3d/src/mesa/program/ |
D | program_parse.y | 221 %type <integer> texImageUnit texTarget 420 SAMPLE_instruction: SAMPLE_OP maskedDstReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget 471 …P maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget 521 texTarget: TEX_1D { $$ = TEXTURE_1D_INDEX; }
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 459 deUint32 texTarget = m_texType == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP; in iterate() local 460 …glTexParameteri(texTarget, GL_TEXTURE_MIN_FILTER, (m_flags & MIPMAPS) ? GL_NEAREST_MIPMAP_NEAREST … in iterate() 461 glTexParameteri(texTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in iterate() 462 glTexParameteri(texTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in iterate() 463 glTexParameteri(texTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in iterate()
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/external/mesa3d/src/mesa/main/ |
D | ff_fragment_shader.cpp | 726 const GLuint texTarget = p->state->unit[unit].source_index; in load_texture() local 754 switch (texTarget) { in load_texture()
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D | fbobject.c | 498 GLenum texTarget, GLuint level, GLuint layer, in set_texture_attachment() argument 521 att->CubeMapFace = _mesa_tex_target_to_face(texTarget); in set_texture_attachment()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 366 TexTarget texTarget; member 373 , texTarget (TEXTARGET_LAST) in Attachment()
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D | sglrReferenceContext.cpp | 2022 fboAttachment.texTarget = fboTexTarget; in framebufferTexture2D() 2089 fboAttachment.texTarget = texLayeredTypeToTarget(texObj->getType()); in framebufferTextureLayer() 2093 DE_ASSERT(fboAttachment.texTarget != Framebuffer::TEXTARGET_LAST); in framebufferTextureLayer() 2183 if (attachment.texTarget == Framebuffer::TEXTARGET_2D) in checkFramebufferStatus() 2191 else if (deInRange32(attachment.texTarget, Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X, in checkFramebufferStatus() 2197 const tcu::CubeFace face = texTargetToFace(attachment.texTarget); in checkFramebufferStatus() 2203 else if (attachment.texTarget == Framebuffer::TEXTARGET_2D_ARRAY) in checkFramebufferStatus() 2211 else if (attachment.texTarget == Framebuffer::TEXTARGET_3D) in checkFramebufferStatus() 2219 else if (attachment.texTarget == Framebuffer::TEXTARGET_CUBE_MAP_ARRAY) in checkFramebufferStatus() 2344 …amic_cast<TextureCube*>(texture)->getFace(attachment.level, texTargetToFace(attachment.texTarget)); in getFboAttachment()
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/external/mesa3d/docs/specs/ |
D | MESA_texture_array.spec | 488 <texTarget> ::= "1D"
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