/external/deqp/modules/glshared/ |
D | glsTextureTestUtil.cpp | 297 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, TextureType texType) in renderQuad() argument 299 renderQuad(texUnit, texCoord, RenderParams(texType)); in renderQuad() 321 if (params.texType == TEXTURETYPE_2D) in renderQuad() 334 else if (params.texType == TEXTURETYPE_1D) in renderQuad() 347 else if (params.texType == TEXTURETYPE_CUBE) in renderQuad() 360 else if (params.texType == TEXTURETYPE_3D) in renderQuad() 372 else if (params.texType == TEXTURETYPE_2D_ARRAY) in renderQuad() 387 else if (params.texType == TEXTURETYPE_CUBE_ARRAY) in renderQuad() 402 else if (params.texType == TEXTURETYPE_1D_ARRAY) in renderQuad() 417 else if (params.texType == TEXTURETYPE_BUFFER) in renderQuad()
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D | glsLongStressCase.hpp | 149 TextureSpec (const glu::TextureTestUtil::TextureType texType, in TextureSpec() 163 : textureType (texType) in TextureSpec()
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D | glsTextureTestUtil.hpp | 154 … renderQuad (int texUnit, const float* texCoord, glu::TextureTestUtil::TextureType texType);
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D | glsLongStressCase.cpp | 908 …const string& name, gls::TextureType texType) { DE_ASSERT(!has(name)); m_objects[name] = SharedPt… in make() argument
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 395 const TextureType texType = getTextureType(samplerType); in getSamplerCoordType() local 398 switch (texType) in getSamplerCoordType() 438 static vk::VkImageType getVkImageType (TextureType texType) in getVkImageType() argument 440 switch (texType) in getVkImageType() 453 static vk::VkImageViewType getVkImageViewType (TextureType texType) in getVkImageViewType() argument 455 switch (texType) in getVkImageViewType() 472 …TestImage (Context& context, TextureType texType, tcu::TextureFormat format, const void* colorVal… 482 Move<VkImage> createTestImage (const DeviceInterface& vkd, VkDevice device, TextureType texType, tc… in createTestImage() argument 488 …(texType == TEXTURE_TYPE_CUBE ? (VkImageCreateFlags)VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : (VkImage… in createTestImage() 489 getVkImageType(texType), in createTestImage() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureTestUtil.cpp | 963 …enderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, TextureType texType) in renderQuad() argument 965 renderQuad(result, texUnit, texCoord, ReferenceParams(texType)); in renderQuad() 1010 if (params.texType == TEXTURETYPE_2D) in renderQuad() 1023 else if (params.texType == TEXTURETYPE_1D) in renderQuad() 1036 else if (params.texType == TEXTURETYPE_CUBE) in renderQuad() 1049 else if (params.texType == TEXTURETYPE_3D) in renderQuad() 1061 else if (params.texType == TEXTURETYPE_2D_ARRAY) in renderQuad() 1076 else if (params.texType == TEXTURETYPE_CUBE_ARRAY) in renderQuad() 1091 else if (params.texType == TEXTURETYPE_1D_ARRAY) in renderQuad() 1106 else if (params.texType == TEXTURETYPE_BUFFER) in renderQuad()
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D | vktTextureTestUtil.hpp | 180 …u::Surface& result, int texUnit, const float* texCoord, glu::TextureTestUtil::TextureType texType);
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/external/deqp/modules/gles31/functional/ |
D | es31fOpaqueTypeIndexingTests.cpp | 235 const TextureType texType = getTextureType(samplerType); in getSamplerCoordType() local 238 switch (texType) in getSamplerCoordType() 258 static deUint32 getGLTextureTarget (TextureType texType) in getGLTextureTarget() argument 260 switch (texType) in getGLTextureTarget() 279 const TextureType texType = getTextureType(samplerType); in setupTexture() local 280 const deUint32 texTarget = getGLTextureTarget(texType); in setupTexture() 288 switch (texType) in setupTexture()
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D | es31fShaderImageLoadStoreTests.cpp | 263 static inline deUint32 getGLTextureTarget (TextureType texType) in getGLTextureTarget() argument 265 switch (texType) in getGLTextureTarget()
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.hpp | 87 : texType (texType_) in RenderParams() 98 TextureType texType; //!< Texture type. member
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureUnitTests.cpp | 812 …int texType = m_caseType == CASE_MIXED ? rnd.getInt(0, (int)CASE_MIXED - 1) : (int)m_caseTy… in init() local 813 bool is2dTex = texType == 0; in init() 814 bool isCubeTex = texType == 1; in init() 815 bool is2dArrayTex = texType == 2; in init() 816 bool is3dTex = texType == 3; in init()
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/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 1020 …ontext, const char* name, const char* desc, ShaderType type, TextureType texType, UploadType uploa… 1038 …ontext, const char* name, const char* desc, ShaderType type, TextureType texType, UploadType uploa… in TextureCase() argument 1041 , m_textureType (texType) in TextureCase() 1047 DE_ASSERT(texType < TEXTURE_LAST); in TextureCase()
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/external/deqp-deps/glslang/hlsl/ |
D | hlslParseHelper.cpp | 3137 TType texType; in handleSamplerTextureCombine() local 3138 texType.shallowCopy(argTex->getType()); in handleSamplerTextureCombine() 3139 texType.getSampler().shadow = shadowMode; // set appropriate shadow mode. in handleSamplerTextureCombine() 3140 globalQualifierFix(loc, texType.getQualifier()); in handleSamplerTextureCombine() 3142 TVariable* newTexture = makeInternalVariable(texSymbol->getName(), texType); in handleSamplerTextureCombine() 3933 const TType& texType = argTex->getType(); in decomposeSampleMethods() local 3935 assert(texType.getBasicType() == EbtSampler); in decomposeSampleMethods() 3937 const TSampler& sampler = texType.getSampler(); in decomposeSampleMethods()
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