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Searched refs:texType (Results 1 – 13 of 13) sorted by relevance

/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp297 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, TextureType texType) in renderQuad() argument
299 renderQuad(texUnit, texCoord, RenderParams(texType)); in renderQuad()
321 if (params.texType == TEXTURETYPE_2D) in renderQuad()
334 else if (params.texType == TEXTURETYPE_1D) in renderQuad()
347 else if (params.texType == TEXTURETYPE_CUBE) in renderQuad()
360 else if (params.texType == TEXTURETYPE_3D) in renderQuad()
372 else if (params.texType == TEXTURETYPE_2D_ARRAY) in renderQuad()
387 else if (params.texType == TEXTURETYPE_CUBE_ARRAY) in renderQuad()
402 else if (params.texType == TEXTURETYPE_1D_ARRAY) in renderQuad()
417 else if (params.texType == TEXTURETYPE_BUFFER) in renderQuad()
DglsLongStressCase.hpp149 TextureSpec (const glu::TextureTestUtil::TextureType texType, in TextureSpec()
163 : textureType (texType) in TextureSpec()
DglsTextureTestUtil.hpp154 … renderQuad (int texUnit, const float* texCoord, glu::TextureTestUtil::TextureType texType);
DglsLongStressCase.cpp908 …const string& name, gls::TextureType texType) { DE_ASSERT(!has(name)); m_objects[name] = SharedPt… in make() argument
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp395 const TextureType texType = getTextureType(samplerType); in getSamplerCoordType() local
398 switch (texType) in getSamplerCoordType()
438 static vk::VkImageType getVkImageType (TextureType texType) in getVkImageType() argument
440 switch (texType) in getVkImageType()
453 static vk::VkImageViewType getVkImageViewType (TextureType texType) in getVkImageViewType() argument
455 switch (texType) in getVkImageViewType()
472 …TestImage (Context& context, TextureType texType, tcu::TextureFormat format, const void* colorVal…
482 Move<VkImage> createTestImage (const DeviceInterface& vkd, VkDevice device, TextureType texType, tc… in createTestImage() argument
488 …(texType == TEXTURE_TYPE_CUBE ? (VkImageCreateFlags)VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : (VkImage… in createTestImage()
489 getVkImageType(texType), in createTestImage()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.cpp963 …enderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, TextureType texType) in renderQuad() argument
965 renderQuad(result, texUnit, texCoord, ReferenceParams(texType)); in renderQuad()
1010 if (params.texType == TEXTURETYPE_2D) in renderQuad()
1023 else if (params.texType == TEXTURETYPE_1D) in renderQuad()
1036 else if (params.texType == TEXTURETYPE_CUBE) in renderQuad()
1049 else if (params.texType == TEXTURETYPE_3D) in renderQuad()
1061 else if (params.texType == TEXTURETYPE_2D_ARRAY) in renderQuad()
1076 else if (params.texType == TEXTURETYPE_CUBE_ARRAY) in renderQuad()
1091 else if (params.texType == TEXTURETYPE_1D_ARRAY) in renderQuad()
1106 else if (params.texType == TEXTURETYPE_BUFFER) in renderQuad()
DvktTextureTestUtil.hpp180 …u::Surface& result, int texUnit, const float* texCoord, glu::TextureTestUtil::TextureType texType);
/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp235 const TextureType texType = getTextureType(samplerType); in getSamplerCoordType() local
238 switch (texType) in getSamplerCoordType()
258 static deUint32 getGLTextureTarget (TextureType texType) in getGLTextureTarget() argument
260 switch (texType) in getGLTextureTarget()
279 const TextureType texType = getTextureType(samplerType); in setupTexture() local
280 const deUint32 texTarget = getGLTextureTarget(texType); in setupTexture()
288 switch (texType) in setupTexture()
Des31fShaderImageLoadStoreTests.cpp263 static inline deUint32 getGLTextureTarget (TextureType texType) in getGLTextureTarget() argument
265 switch (texType) in getGLTextureTarget()
/external/deqp/framework/opengl/
DgluTextureTestUtil.hpp87 : texType (texType_) in RenderParams()
98 TextureType texType; //!< Texture type. member
/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp812 …int texType = m_caseType == CASE_MIXED ? rnd.getInt(0, (int)CASE_MIXED - 1) : (int)m_caseTy… in init() local
813 bool is2dTex = texType == 0; in init()
814 bool isCubeTex = texType == 1; in init()
815 bool is2dArrayTex = texType == 2; in init()
816 bool is3dTex = texType == 3; in init()
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1020 …ontext, const char* name, const char* desc, ShaderType type, TextureType texType, UploadType uploa…
1038 …ontext, const char* name, const char* desc, ShaderType type, TextureType texType, UploadType uploa… in TextureCase() argument
1041 , m_textureType (texType) in TextureCase()
1047 DE_ASSERT(texType < TEXTURE_LAST); in TextureCase()
/external/deqp-deps/glslang/hlsl/
DhlslParseHelper.cpp3137 TType texType; in handleSamplerTextureCombine() local
3138 texType.shallowCopy(argTex->getType()); in handleSamplerTextureCombine()
3139 texType.getSampler().shadow = shadowMode; // set appropriate shadow mode. in handleSamplerTextureCombine()
3140 globalQualifierFix(loc, texType.getQualifier()); in handleSamplerTextureCombine()
3142 TVariable* newTexture = makeInternalVariable(texSymbol->getName(), texType); in handleSamplerTextureCombine()
3933 const TType& texType = argTex->getType(); in decomposeSampleMethods() local
3935 assert(texType.getBasicType() == EbtSampler); in decomposeSampleMethods()
3937 const TSampler& sampler = texType.getSampler(); in decomposeSampleMethods()