Searched refs:texelCount (Results 1 – 2 of 2) sorted by relevance
674 void genTexel (de::Random& rng, deUint32 glFormat, int texelBlockSize, const int texelCount, deUint… in genTexel() argument679 const tcu::PixelBufferAccess access (format, texelCount, 1, 1, buffer); in genTexel()682 for (int texelNdx = 0; texelNdx < texelCount; texelNdx++) in genTexel()716 for (int i = 0; i < texelCount; i++) in genTexel()725 for (int i = 0; i < texelBlockSize * texelCount; i++) in genTexel()735 for (int i = 0; i < texelBlockSize * texelCount; i++) in genTexel()
847 vk::VkDeviceSize texelCount = size / 4; in findImageSizeWxHx4() local852 for (vk::VkDeviceSize w = 1; w < maxTextureSize && w < texelCount; w++) in findImageSizeWxHx4()854 const vk::VkDeviceSize h = texelCount / w; in findImageSizeWxHx4()856 if ((texelCount % w) == 0 && h < maxTextureSize) in findImageSizeWxHx4()878 const deUint32 texelCount = (deUint32)(memorySize / 4); in findMaxRGBA8ImageSize() local879 const deUint32 width = (deUint32)deFloatSqrt((float)texelCount); in findMaxRGBA8ImageSize()880 const deUint32 height = texelCount / width; in findMaxRGBA8ImageSize()