Searched refs:texelValue (Results 1 – 1 of 1) sorted by relevance
196 tcu::Vec4 texelValue; in shadeVertices() local200 …texelValue = tcu::Vec4(m_texture.getPixel(de::clamp<int>((deRoundFloatToInt32(position.x() * 4) + … in shadeVertices()202 packet->outputs[0] = texelValue; in shadeVertices()