Searched refs:texmat_enabled (Results 1 – 1 of 1) sorted by relevance
79 unsigned texmat_enabled:1; member253 key->unit[i].texmat_enabled = 1; in make_state_key()1411 p->state->unit[i].texmat_enabled) { in build_texture_transform()1413 GLuint texmat_enabled = p->state->unit[i].texmat_enabled; in build_texture_transform() local1424 if (texmat_enabled) in build_texture_transform()1489 if (texmat_enabled) { in build_texture_transform()