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Searched refs:textureComponentCount (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Pipeline/
DSamplerCore.cpp146 for(int component = 0; component < textureComponentCount(); component++) in sampleTexture()
162 int componentCount = textureComponentCount(); in sampleTexture()
306 for(int component = 0; component < textureComponentCount(); component++) in sampleTexture()
325 for(int component = 0; component < textureComponentCount(); component++) in sampleTexture()
339 int componentCount = textureComponentCount(); in sampleTexture()
652 int componentCount = textureComponentCount(); in sampleQuad2D()
847 int componentCount = textureComponentCount(); in sample3D()
1122 int componentCount = textureComponentCount(); in sampleFloat2D()
1191 int componentCount = textureComponentCount(); in sampleFloat3D()
1682 switch(textureComponentCount()) in sampleTexel()
[all …]
DSamplerCore.hpp102 int textureComponentCount() const;
/external/swiftshader/src/Shader/
DSamplerCore.cpp146 for(int component = 0; component < textureComponentCount(); component++) in sampleTexture()
162 int componentCount = textureComponentCount(); in sampleTexture()
351 for(int component = 0; component < textureComponentCount(); component++) in sampleTexture()
370 for(int component = 0; component < textureComponentCount(); component++) in sampleTexture()
384 int componentCount = textureComponentCount(); in sampleTexture()
743 int componentCount = textureComponentCount(); in sampleQuad2D()
938 int componentCount = textureComponentCount(); in sample3D()
1213 int componentCount = textureComponentCount(); in sampleFloat2D()
1282 int componentCount = textureComponentCount(); in sampleFloat3D()
1773 switch(textureComponentCount()) in sampleTexel()
[all …]
DSamplerCore.hpp102 int textureComponentCount() const;