Home
last modified time | relevance | path

Searched refs:textureCount (Results 1 – 5 of 5) sorted by relevance

/external/skqp/src/image/
DSkImage_GpuYUVA.cpp41 SkDEBUGCODE(int textureCount;) in SkImage_GpuYUVA()
42 SkASSERT(SkYUVAIndex::AreValidIndices(yuvaIndices, &textureCount)); in SkImage_GpuYUVA()
43 SkASSERT(textureCount == fNumProxies); in SkImage_GpuYUVA()
63 SkDEBUGCODE(int textureCount;) in SkImage_GpuYUVA()
64 SkASSERT(SkYUVAIndex::AreValidIndices(image->fYUVAIndices, &textureCount)); in SkImage_GpuYUVA()
65 SkASSERT(textureCount == fNumProxies); in SkImage_GpuYUVA()
/external/skia/src/image/
DSkImage_GpuYUVA.cpp43 SkDEBUGCODE(int textureCount;) in SkImage_GpuYUVA()
44 SkASSERT(SkYUVAIndex::AreValidIndices(yuvaIndices, &textureCount)); in SkImage_GpuYUVA()
45 SkASSERT(textureCount == fNumProxies); in SkImage_GpuYUVA()
65 SkDEBUGCODE(int textureCount;) in SkImage_GpuYUVA()
66 SkASSERT(SkYUVAIndex::AreValidIndices(image->fYUVAIndices, &textureCount)); in SkImage_GpuYUVA()
67 SkASSERT(textureCount == fNumProxies); in SkImage_GpuYUVA()
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowGLES20.java13 private static int textureCount = 0; field in ShadowGLES20
27 textures[offset + i] = ++textureCount; in glGenTextures()
/external/skia/tools/
DDDLPromiseImageHelper.cpp192 int textureCount; in PromiseImageCreator() local
193 SkAssertResult(SkYUVAIndex::AreValidIndices(curImage.yuvaIndices(), &textureCount)); in PromiseImageCreator()
194 for (int i = 0; i < textureCount; ++i) { in PromiseImageCreator()
201 for (int i = textureCount; i < SkYUVASizeInfo::kMaxCount; ++i) { in PromiseImageCreator()
217 for (int i = 0; i < textureCount; ++i) { in PromiseImageCreator()
/external/skqp/tools/
DDDLPromiseImageHelper.cpp225 int textureCount; in PromiseImageCreator() local
226 SkAssertResult(SkYUVAIndex::AreValidIndices(curImage.yuvaIndices(), &textureCount)); in PromiseImageCreator()
227 for (int i = 0; i < textureCount; ++i) { in PromiseImageCreator()
234 for (int i = textureCount; i < SkYUVASizeInfo::kMaxCount; ++i) { in PromiseImageCreator()
251 for (int i = 0; i < textureCount; ++i) { in PromiseImageCreator()