Searched refs:textureCount (Results 1 – 5 of 5) sorted by relevance
41 SkDEBUGCODE(int textureCount;) in SkImage_GpuYUVA()42 SkASSERT(SkYUVAIndex::AreValidIndices(yuvaIndices, &textureCount)); in SkImage_GpuYUVA()43 SkASSERT(textureCount == fNumProxies); in SkImage_GpuYUVA()63 SkDEBUGCODE(int textureCount;) in SkImage_GpuYUVA()64 SkASSERT(SkYUVAIndex::AreValidIndices(image->fYUVAIndices, &textureCount)); in SkImage_GpuYUVA()65 SkASSERT(textureCount == fNumProxies); in SkImage_GpuYUVA()
43 SkDEBUGCODE(int textureCount;) in SkImage_GpuYUVA()44 SkASSERT(SkYUVAIndex::AreValidIndices(yuvaIndices, &textureCount)); in SkImage_GpuYUVA()45 SkASSERT(textureCount == fNumProxies); in SkImage_GpuYUVA()65 SkDEBUGCODE(int textureCount;) in SkImage_GpuYUVA()66 SkASSERT(SkYUVAIndex::AreValidIndices(image->fYUVAIndices, &textureCount)); in SkImage_GpuYUVA()67 SkASSERT(textureCount == fNumProxies); in SkImage_GpuYUVA()
13 private static int textureCount = 0; field in ShadowGLES2027 textures[offset + i] = ++textureCount; in glGenTextures()
192 int textureCount; in PromiseImageCreator() local193 SkAssertResult(SkYUVAIndex::AreValidIndices(curImage.yuvaIndices(), &textureCount)); in PromiseImageCreator()194 for (int i = 0; i < textureCount; ++i) { in PromiseImageCreator()201 for (int i = textureCount; i < SkYUVASizeInfo::kMaxCount; ++i) { in PromiseImageCreator()217 for (int i = 0; i < textureCount; ++i) { in PromiseImageCreator()
225 int textureCount; in PromiseImageCreator() local226 SkAssertResult(SkYUVAIndex::AreValidIndices(curImage.yuvaIndices(), &textureCount)); in PromiseImageCreator()227 for (int i = 0; i < textureCount; ++i) { in PromiseImageCreator()234 for (int i = textureCount; i < SkYUVASizeInfo::kMaxCount; ++i) { in PromiseImageCreator()251 for (int i = 0; i < textureCount; ++i) { in PromiseImageCreator()