Searched refs:textureFormatViewClasses (Results 1 – 1 of 1) sorted by relevance
2422 map<ViewClass, vector<deUint32> > textureFormatViewClasses; in init() local2427 textureFormatViewClasses[VIEWCLASS_128_BITS] = vector<deUint32>(); in init()2428 textureFormatViewClasses[VIEWCLASS_96_BITS] = vector<deUint32>(); in init()2429 textureFormatViewClasses[VIEWCLASS_64_BITS] = vector<deUint32>(); in init()2430 textureFormatViewClasses[VIEWCLASS_48_BITS] = vector<deUint32>(); in init()2431 textureFormatViewClasses[VIEWCLASS_32_BITS] = vector<deUint32>(); in init()2432 textureFormatViewClasses[VIEWCLASS_24_BITS] = vector<deUint32>(); in init()2433 textureFormatViewClasses[VIEWCLASS_16_BITS] = vector<deUint32>(); in init()2434 textureFormatViewClasses[VIEWCLASS_8_BITS] = vector<deUint32>(); in init()2437 textureFormatViewClasses[VIEWCLASS_128_BITS].push_back(GL_RGBA32F); in init()[all …]