Searched refs:textureGLNames (Results 1 – 2 of 2) sorted by relevance
827 vector<deUint32> textureGLNames; in render() local830 textureGLNames.resize(m_numTextures); in render()831 context.genTextures(m_numTextures, &textureGLNames[0]); in render()839 context.bindTexture(m_textureTypes[texNdx], textureGLNames[texNdx]); in render()916 context.deleteTextures(m_numTextures, &textureGLNames[0]); in render()
1162 vector<deUint32> textureGLNames; in render() local1165 textureGLNames.resize(m_numTextures); in render()1166 context.genTextures(m_numTextures, &textureGLNames[0]); in render()1176 context.bindTexture(m_textureTypes[texNdx], textureGLNames[texNdx]); in render()1221 context.deleteTextures(m_numTextures, &textureGLNames[0]); in render()