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Searched refs:textureInst (Results 1 – 1 of 1) sorted by relevance

/external/deqp-deps/glslang/SPIRV/
DSpvBuilder.cpp1948 Instruction* textureInst = new Instruction(getUniqueId(), resultType, opCode); in createTextureCall() local
1950 textureInst->addIdOperand(texArgs[op]); in createTextureCall()
1952 textureInst->addImmediateOperand(texArgs[optArgNum]); in createTextureCall()
1954 textureInst->addIdOperand(texArgs[op]); in createTextureCall()
1955 setPrecision(textureInst->getResultId(), precision); in createTextureCall()
1956 buildPoint->addInstruction(std::unique_ptr<Instruction>(textureInst)); in createTextureCall()
1958 Id resultId = textureInst->getResultId(); in createTextureCall()