Searched refs:textureInst (Results 1 – 1 of 1) sorted by relevance
1948 Instruction* textureInst = new Instruction(getUniqueId(), resultType, opCode); in createTextureCall() local1950 textureInst->addIdOperand(texArgs[op]); in createTextureCall()1952 textureInst->addImmediateOperand(texArgs[optArgNum]); in createTextureCall()1954 textureInst->addIdOperand(texArgs[op]); in createTextureCall()1955 setPrecision(textureInst->getResultId(), precision); in createTextureCall()1956 buildPoint->addInstruction(std::unique_ptr<Instruction>(textureInst)); in createTextureCall()1958 Id resultId = textureInst->getResultId(); in createTextureCall()