Searched refs:textureShadowEntry (Results 1 – 1 of 1) sorted by relevance
3127 const auto textureShadowEntry = textureShadowVariant.find(texSymbol->getId()); in handleSamplerTextureCombine() local3129 if (textureShadowEntry != textureShadowVariant.end()) in handleSamplerTextureCombine()3130 newId = textureShadowEntry->second->get(shadowMode); in handleSamplerTextureCombine()