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Searched refs:textureState (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/glshared/
DglsSamplerObjectTest.hpp59 SamplingState textureState; member
DglsSamplerObjectTest.cpp77 , m_textureState (spec.textureState) in TextureSamplerTest()
/external/swiftshader/src/Renderer/
DVertexProcessor.cpp996 state.textureState[i].texGenActive = context->texGenActive(i); in update()
997 state.textureState[i].textureTransformCountActive = context->textureTransformCountActive(i); in update()
998 state.textureState[i].texCoordIndexActive = context->texCoordIndexActive(i); in update()
DVertexProcessor.hpp92 TextureState textureState[8]; member
/external/swiftshader/src/Shader/
DVertexPipeline.cpp548 int i = state.textureState[stage].texCoordIndexActive; in processTextureCoordinate()
550 switch(state.textureState[stage].texGenActive) in processTextureCoordinate()
755 switch(state.textureState[stage].textureTransformCountActive) in processTextureCoordinate()