/external/skia/src/gpu/ |
D | GrPrimitiveProcessor.cpp | 56 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType, in TextureSampler() argument 60 this->reset(textureType, config, samplerState, extraSamplerKey); in TextureSampler() 63 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType, in TextureSampler() argument 67 this->reset(textureType, config, filterMode, wrapXAndY); in TextureSampler() 70 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType, in reset() argument 76 fSamplerState.setFilterMode(clamp_filter(textureType, samplerState.filter())); in reset() 77 fTextureType = textureType; in reset() 80 SkASSERT(!fExtraSamplerKey || textureType == GrTextureType::kExternal); in reset() 83 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType, in reset() argument 88 filterMode = clamp_filter(textureType, filterMode); in reset() [all …]
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D | GrProgramDesc.cpp | 42 static uint32_t sampler_key(GrTextureType textureType, GrPixelConfig config, in sampler_key() argument 44 int samplerTypeKey = texture_type_key(textureType); in sampler_key() 62 k32[i] = sampler_key(tex->texturePriv().textureType(), tex->config(), caps); in add_sampler_keys() 66 SkASSERT(sampler.proxy()->textureType() == GrTextureType::kExternal); in add_sampler_keys() 85 k32[i] = sampler_key(sampler.textureType(), sampler.config(), caps); in add_sampler_keys() 88 SkASSERT(sampler.textureType() == GrTextureType::kExternal); in add_sampler_keys()
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D | GrTextureProxy.cpp | 145 first->textureType() == second->textureType() && in ProxiesAreCompatibleAsDynamicState() 178 SkASSERT(surface->asTexture()->texturePriv().textureType() == this->textureType()); in onValidateSurface()
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D | GrTexturePriv.h | 43 GrTextureType textureType() const { return fTexture->fTextureType; } in textureType() function 45 return GrTextureTypeHasRestrictedSampling(this->textureType()); in hasRestrictedSampling()
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D | GrAHardwareBufferImageGenerator.cpp | 113 GrTextureType textureType = GrTextureType::k2D; in makeProxy() local 115 textureType = GrTextureType::kExternal; in makeProxy() 120 textureType = GrTextureType::kExternal; in makeProxy()
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/external/skqp/src/gpu/ |
D | GrPrimitiveProcessor.cpp | 56 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType, in TextureSampler() argument 60 this->reset(textureType, config, samplerState, extraSamplerKey); in TextureSampler() 63 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType, in TextureSampler() argument 67 this->reset(textureType, config, filterMode, wrapXAndY); in TextureSampler() 70 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType, in reset() argument 76 fSamplerState.setFilterMode(clamp_filter(textureType, samplerState.filter())); in reset() 77 fTextureType = textureType; in reset() 80 SkASSERT(!fExtraSamplerKey || textureType == GrTextureType::kExternal); in reset() 83 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType, in reset() argument 88 filterMode = clamp_filter(textureType, filterMode); in reset() [all …]
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D | GrProgramDesc.cpp | 42 static uint16_t sampler_key(GrTextureType textureType, GrPixelConfig config, in sampler_key() argument 44 int samplerTypeKey = texture_type_key(textureType); in sampler_key() 64 k16[i] = sampler_key(tex->texturePriv().textureType(), tex->config(), caps); in add_sampler_keys() 68 SkASSERT(sampler.proxy()->textureType() == GrTextureType::kExternal); in add_sampler_keys() 93 k16[i] = sampler_key(sampler.textureType(), sampler.config(), caps); in add_sampler_keys() 96 SkASSERT(sampler.textureType() == GrTextureType::kExternal); in add_sampler_keys()
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D | GrTextureProxy.cpp | 145 first->textureType() == second->textureType() && in ProxiesAreCompatibleAsDynamicState() 178 SkASSERT(surface->asTexture()->texturePriv().textureType() == this->textureType()); in onValidateSurface()
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D | GrTexturePriv.h | 43 GrTextureType textureType() const { return fTexture->fTextureType; } in textureType() function 45 return GrTextureTypeHasRestrictedSampling(this->textureType()); in hasRestrictedSampling()
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D | GrGpuCommandBuffer.cpp | 76 GrTextureType type = primProcProxies[i]->textureType(); in draw() 82 SkASSERT(testProxy->textureType() == type); in draw()
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/external/swiftshader/src/Device/ |
D | Sampler.cpp | 53 textureType = TEXTURE_NULL; in Sampler() 89 if(textureType != TEXTURE_NULL) in samplerState() 91 state.textureType = textureType; in samplerState() 250 textureType = type; in setTextureLevel() 380 return textureType != TEXTURE_NULL; in hasTexture() 393 return textureType == TEXTURE_CUBE; in hasCubeTexture() 398 return textureType == TEXTURE_3D || textureType == TEXTURE_2D_ARRAY; in hasVolumeTexture() 425 return textureType; in getTextureType() 446 if(textureType != TEXTURE_2D || texture.maxAnisotropy == 1.0f) in getTextureFilter() 456 if(textureType == TEXTURE_CUBE) in getAddressingModeU() [all …]
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/external/swiftshader/src/Renderer/ |
D | Sampler.cpp | 54 textureType = TEXTURE_NULL; in Sampler() 90 if(textureType != TEXTURE_NULL) in samplerState() 92 state.textureType = textureType; in samplerState() 253 textureType = type; in setTextureLevel() 383 return textureType != TEXTURE_NULL; in hasTexture() 396 return textureType == TEXTURE_CUBE; in hasCubeTexture() 401 return textureType == TEXTURE_3D || textureType == TEXTURE_2D_ARRAY; in hasVolumeTexture() 438 return textureType; in getTextureType() 459 if(textureType != TEXTURE_2D || texture.maxAnisotropy == 1.0f) in getTextureFilter() 469 if(textureType == TEXTURE_CUBE) in getAddressingModeU() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureFilterMinmaxTests.cpp | 81 SupportedTextureType* textureType = *iter; in ~TextureFilterMinmaxUtils() local 82 delete textureType; in ~TextureFilterMinmaxUtils() 557 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *iter; in testReductionModeQueriesDefaultValues() local 559 gl.getTexParameteriv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, ¶ms); in testReductionModeQueriesDefaultValues() 563 gl.getTexParameterIiv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, ¶ms); in testReductionModeQueriesDefaultValues() 598 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *iter; in testReductionModeQueries() local 600 gl.texParameteriv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &pname); in testReductionModeQueries() 603 gl.texParameterIiv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &pname); in testReductionModeQueries() 658 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *textureTypeIter; in iterate() local 667 …if (dataTypeIter->hasFlag(TextureFilterMinmaxUtils::EXCLUDE_3D) && textureType->getType() == GL_TE… in iterate() [all …]
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/external/clang/test/SemaObjCXX/ |
D | instantiate-property-access.mm | 15 @property int textureType; property 26 (void)(color_attachment[0].textureType == TextureType3D); 27 color_attachment[0].textureType += 1;
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/external/deqp/modules/egl/ |
D | teglGLES2SharedRenderingPerfTests.cpp | 90 TextureType textureType; member 494 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE in TestContext() 495 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE in TestContext() 496 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) in TestContext() 515 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE in TestContext() 516 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE in TestContext() 517 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) in TestContext() 543 if (m_config.textureType == TestConfig::TEXTURETYPE_TEXTURE) in TestContext() 545 else if (m_config.textureType == TestConfig::TEXTURETYPE_SHARED_TEXTURE) in TestContext() 552 else if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE) in TestContext() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageTests.cpp | 292 std::ostringstream textureType; in getGlslTextureType() local 295 textureType << "u"; in getGlslTextureType() 297 textureType << "i"; in getGlslTextureType() 302 textureType << "texture1D"; in getGlslTextureType() 306 textureType << "texture1DArray"; in getGlslTextureType() 310 textureType << "texture2D"; in getGlslTextureType() 314 textureType << "texture2DArray"; in getGlslTextureType() 318 textureType << "texture3D"; in getGlslTextureType() 322 textureType << "textureCube"; in getGlslTextureType() 326 textureType << "textureCubeArray"; in getGlslTextureType() [all …]
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/external/skqp/include/private/ |
D | GrTextureProxy.h | 43 GrTextureType textureType() const { return this->backendFormat().textureType(); } in textureType() function 47 return GrTextureTypeHasRestrictedSampling(this->textureType()); in hasRestrictedSampling()
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/external/skia/include/private/ |
D | GrTextureProxy.h | 43 GrTextureType textureType() const { return this->backendFormat().textureType(); } in textureType() function 47 return GrTextureTypeHasRestrictedSampling(this->textureType()); in hasRestrictedSampling()
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/external/skqp/src/gpu/gl/ |
D | GrGLTexture.cpp | 84 return target_from_texture_type(this->texturePriv().textureType()); in target() 106 info.fTarget = target_from_texture_type(this->texturePriv().textureType()); in getBackendTexture() 114 target_from_texture_type(this->texturePriv().textureType())); in backendFormat()
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/external/skia/src/gpu/gl/ |
D | GrGLTexture.cpp | 84 return target_from_texture_type(this->texturePriv().textureType()); in target() 104 info.fTarget = target_from_texture_type(this->texturePriv().textureType()); in getBackendTexture() 112 target_from_texture_type(this->texturePriv().textureType())); in backendFormat()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 855 static inline glu::DataType getSamplerType (TextureType textureType, const tcu::TextureFormat& form… in getSamplerType() argument 859 switch (textureType) in getSamplerType() 869 switch (textureType) in getSamplerType() 1003 TextureType textureType; member 1030 , textureType (textureType_) in GatherCaseBaseParams() 1046 , textureType (TEXTURETYPE_LAST) in GatherCaseBaseParams() 1151 …DE_ASSERT(m_baseParams.textureType == TEXTURETYPE_CUBE || !(m_baseParams.flags & GATHERCASE_DONT_S… in TextureGatherInstance() 1349 const IVec3 coordBits = m_baseParams.textureType == TEXTURETYPE_2D ? IVec3(20,20,0) in verify() 1350 : m_baseParams.textureType == TEXTURETYPE_CUBE ? IVec3(10,10,10) in verify() 1351 : m_baseParams.textureType == TEXTURETYPE_2D_ARRAY ? IVec3(20,20,20) in verify() [all …]
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/external/skqp/src/ports/ |
D | SkScalerContext_win_dw.h | 41 DWRITE_TEXTURE_TYPE textureType); 45 DWRITE_TEXTURE_TYPE textureType,
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/external/skia/src/ports/ |
D | SkScalerContext_win_dw.h | 41 DWRITE_TEXTURE_TYPE textureType); 45 DWRITE_TEXTURE_TYPE textureType,
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 237 …SamplerOrImageType (TextureFormat::ChannelType formatType, TextureType textureType, bool isSampler) in getShaderSamplerOrImageType() argument 243 const char* const imageTypePart = textureType == TEXTURETYPE_BUFFER ? "Buffer" in getShaderSamplerOrImageType() 244 : textureType == TEXTURETYPE_2D ? "2D" in getShaderSamplerOrImageType() 245 : textureType == TEXTURETYPE_3D ? "3D" in getShaderSamplerOrImageType() 246 : textureType == TEXTURETYPE_CUBE ? "Cube" in getShaderSamplerOrImageType() 247 : textureType == TEXTURETYPE_2D_ARRAY ? "2DArray" in getShaderSamplerOrImageType() 825 TextureType textureType, in readIntegerTextureViaFBOAndVerify() argument 831 DE_ASSERT(textureType != TEXTURETYPE_BUFFER); in readIntegerTextureViaFBOAndVerify() 837 const int numSlicesOrFaces = textureType == TEXTURETYPE_CUBE ? 6 : textureSize.z(); in readIntegerTextureViaFBOAndVerify() 838 const deUint32 textureTargetGL = getGLTextureTarget(textureType); in readIntegerTextureViaFBOAndVerify() [all …]
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/external/skqp/src/gpu/ops/ |
D | GrTextureOp.cpp | 262 SkASSERT(fProxies[p].fProxy->textureType() == fProxies[0].fProxy->textureType()); in TextureOp() 302 if (proxy->textureType() == GrTextureType::kRectangle) { in tess() 330 auto textureType = fProxies[0].fProxy->textureType(); in onPrepareDraws() local 349 SkASSERT(proxy->textureType() == textureType); in onPrepareDraws() 369 textureType, config, samplerState, extraSamplerKey, in onPrepareDraws()
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