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Searched refs:textureUnits (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fIntegerStateQueryTests.cpp1793 GLint textureUnits = 0; in test() local
1794 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &textureUnits); in test()
1797 for (int ndx = 0; ndx < textureUnits; ++ndx) in test()
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp2320 GLint textureUnits = 0; in test() local
2321 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &textureUnits); in test()
2324 for (int ndx = 0; ndx < textureUnits; ++ndx) in test()