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Searched refs:texture_ (Results 1 – 12 of 12) sorted by relevance

/external/tensorflow/tensorflow/examples/android/jni/object_tracking/
Dsprite.h44 glDeleteTextures(1, &texture_); in ~Sprite()
80 glBindTexture(GL_TEXTURE_2D, texture_); in Draw()
108 glGenTextures(1, &texture_); in LoadTexture()
110 glBindTexture(GL_TEXTURE_2D, texture_); in LoadTexture()
186 GLuint texture_; variable
/external/webrtc/webrtc/test/win/
Dd3d_renderer.cc38 texture_(NULL), in D3dRenderer()
57 texture_ = NULL; in Destroy()
175 texture_ = texture; in Resize()
203 if (texture_->LockRect(0, &lock_rect, NULL, 0) != D3D_OK) in RenderFrame()
207 texture_->UnlockRect(0); in RenderFrame()
212 d3d_device_->SetTexture(0, texture_); in RenderFrame()
Dd3d_renderer.h48 rtc::scoped_refptr<IDirect3DTexture9> texture_; variable
/external/webrtc/webrtc/test/gl/
Dgl_renderer.cc27 glGenTextures(1, &texture_); in Init()
40 glDeleteTextures(1, &texture_); in Destroy()
65 glBindTexture(GL_TEXTURE_2D, texture_); in ResizeVideo()
84 glBindTexture(GL_TEXTURE_2D, texture_); in RenderFrame()
Dgl_renderer.h43 GLuint texture_; variable
/external/ImageMagick/Magick++/lib/
DSTL.cpp471 const ssize_t y_,const Magick::Image &texture_,const bool invert_) in floodFillTextureImage() argument
474 _texture(texture_), in floodFillTextureImage()
481 const Magick::Geometry &point_,const Magick::Image &texture_, in floodFillTextureImage() argument
485 _texture(texture_), in floodFillTextureImage()
492 const ssize_t y_,const Magick::Image &texture_, in floodFillTextureImage() argument
496 _texture(texture_), in floodFillTextureImage()
503 const Magick::Geometry &point_,const Magick::Image &texture_, in floodFillTextureImage() argument
507 _texture(texture_), in floodFillTextureImage()
1076 Magick::textureImage::textureImage( const Magick::Image &texture_ ) in textureImage() argument
1077 : _texture( texture_ ) in textureImage()
DMontage.cpp140 void Magick::Montage::texture(const std::string &texture_) in texture() argument
142 _texture=texture_; in texture()
DImage.cpp3070 const Magick::Image &texture_,const bool invert_) in floodFillTexture() argument
3072 floodFillTexture(point_.xOff(),point_.yOff(),texture_,invert_); in floodFillTexture()
3076 const Magick::Image &texture_,const bool invert_) in floodFillTexture() argument
3084 floodFill(x_,y_,&texture_,Magick::Color(),&pixel,invert_); in floodFillTexture()
3088 const Magick::Image &texture_,const Magick::Color &borderColor_, in floodFillTexture() argument
3091 floodFillTexture(point_.xOff(),point_.yOff(),texture_,borderColor_,invert_); in floodFillTexture()
3095 const Magick::Image &texture_,const Magick::Color &borderColor_, in floodFillTexture() argument
3104 floodFill(x_,y_,&texture_,Magick::Color(),&pixel,invert_); in floodFillTexture()
4626 void Magick::Image::texture(const Image &texture_) in texture() argument
4630 TextureImage(image(),texture_.constImage(),exceptionInfo); in texture()
/external/ImageMagick/Magick++/lib/Magick++/
DImage.h931 void floodFillTexture(const Geometry &point_,const Image &texture_,
934 const Image &texture_,const bool invert_=false);
939 void floodFillTexture(const Geometry &point_,const Image &texture_,
942 const Image &texture_,const Color &borderColor_,
1400 void texture(const Image &texture_);
DMontage.h73 void texture(const std::string &texture_);
DSTL.h516 const Image &texture_,const bool invert_=false);
517 floodFillTextureImage(const Geometry &point_,const Image &texture_,
524 const Image &texture_,const Color &borderColor_,
527 floodFillTextureImage(const Geometry &point_,const Image &texture_,
1160 textureImage( const Image &texture_ );
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderAtomicCountersTests.cpp2960 GLuint texture_; member in gl4cts::AdvancedUsageTBO
2969 texture_ = 0; in Setup()
3005 glGenTextures(1, &texture_); in Run()
3006 glBindTexture(GL_TEXTURE_BUFFER, texture_); in Run()
3051 glDeleteTextures(1, &texture_); in Cleanup()