Searched refs:texture_handle_allocated (Results 1 – 5 of 5) sorted by relevance
180 bool texture_handle_allocated; member
111 res->texture_handle_allocated = false; in si_init_resource_fields()
172 bool texture_handle_allocated; member
113 res->texture_handle_allocated = false; in r600_init_resource_fields()
1670 if (rbuffer->texture_handle_allocated) { in si_rebind_buffer()2275 r600_resource(sview->base.texture)->texture_handle_allocated = true; in si_create_texture_handle()