Searched refs:texture_handles_u (Results 1 – 1 of 1) sorted by relevance
815 uint32_t *texture_handles_u; in validate_gl_shader_rec() local837 texture_handles_u = exec->uniforms_u; in validate_gl_shader_rec()838 uniform_data_u = (texture_handles_u + in validate_gl_shader_rec()850 texture_handles_u[tex])) { in validate_gl_shader_rec()