Searched refs:texture_p0 (Results 1 – 3 of 3) sorted by relevance
84 uint32_t texture_p0; member
40 cl_reloc(job, &job->uniforms, uniforms, rsc->bo, sview->texture_p0); in write_texture_p0()
619 so->texture_p0 = in vc4_create_sampler_view()