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Searched refs:texture_stamp (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/dri/
Ddri_context.c288 draw->texture_stamp = driDrawPriv->lastStamp - 1; in dri_make_current()
292 read->texture_stamp = driReadPriv->lastStamp - 1; in dri_make_current()
Ddri_drawable.c79 new_stamp = (drawable->texture_stamp != lastStamp); in dri_st_framebuffer_validate()
93 drawable->texture_stamp = lastStamp; in dri_st_framebuffer_validate()
232 drawable->texture_stamp = drawable->dPriv->lastStamp - 1; in dri_drawable_validate_att()
Ddri_drawable.h61 unsigned int texture_mask, texture_stamp; member
Ddrisw.c173 drawable->texture_stamp = dPriv->lastStamp - 1; in drisw_invalidate_drawable()