Searched refs:texture_state (Results 1 – 13 of 13) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_tex_sample.h | 39 struct lp_static_texture_state texture_state; member
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D | swr_tex_sample.cpp | 298 &sampler->dynamic_state.static_state[texture_index].texture_state, in swr_sampler_soa_emit_fetch_texel() 320 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in swr_sampler_soa_emit_size_query()
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D | swr_shader.cpp | 105 &key.sampler[i].texture_state, view); in swr_generate_sampler_key() 112 key.sampler[i].texture_state.format = PIPE_FORMAT_S8_UINT; in swr_generate_sampler_key() 123 &key.sampler[i].texture_state, view); in swr_generate_sampler_key() 130 key.sampler[i].texture_state.format = PIPE_FORMAT_S8_UINT; in swr_generate_sampler_key()
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_llvm_sample.c | 241 lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state, in draw_llvm_sampler_soa_emit_fetch_texel() 261 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in draw_llvm_sampler_soa_emit_size_query()
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D | draw_llvm.h | 69 struct lp_static_texture_state texture_state; member
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D | draw_llvm.c | 2036 lp_sampler_static_texture_state(&draw_sampler[i].texture_state, in draw_llvm_make_variant_key() 2068 …debug_printf("sampler[%i].src_format = %s\n", i, util_format_name(sampler[i].texture_state.format)… in draw_llvm_dump_variant_key() 2475 lp_sampler_static_texture_state(&draw_sampler[i].texture_state, in draw_gs_llvm_make_variant_key() 2490 util_format_name(sampler[i].texture_state.format)); in draw_gs_llvm_dump_variant_key()
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_tex_sample.c | 267 lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state, in lp_llvm_sampler_soa_emit_fetch_texel() 286 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in lp_llvm_sampler_soa_emit_size_query()
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D | lp_state_fs.h | 58 struct lp_static_texture_state texture_state; member
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D | lp_state_fs.c | 2763 const struct lp_static_texture_state *texture = &key->state[i].texture_state; in dump_fs_variant_key() 3327 lp_sampler_static_texture_state(&key->state[i].texture_state, in make_variant_key() 3336 lp_sampler_static_texture_state(&key->state[i].texture_state, in make_variant_key()
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/external/mesa3d/src/mesa/main/ |
D | attrib.c | 158 struct texture_state struct 497 struct texture_state *texstate = CALLOC_STRUCT(texture_state); in _mesa_PushAttrib() 754 pop_texture_group(struct gl_context *ctx, struct texture_state *texstate) in pop_texture_group() 1404 struct texture_state *texstate in _mesa_PopAttrib() 1405 = (struct texture_state *) attr->data; in _mesa_PopAttrib() 1799 struct texture_state *texstate = (struct texture_state*)attr->data; in _mesa_free_attrib_data()
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/external/mesa3d/src/gallium/drivers/vc5/ |
D | vc5_emit.c | 142 stage_tex->texture_state[i].offset = in emit_one_texture() 146 vc5_bo_set_reference(&stage_tex->texture_state[i].bo, in emit_one_texture()
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D | vc5_context.h | 116 struct vc5_cl_reloc texture_state[PIPE_MAX_SAMPLERS]; member
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D | vc5_uniforms.c | 209 .texture_state_record_base_address = texstate->texture_state[unit], in write_texture_p1()
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