D | gl3cTextureSwizzleTests.cpp | 2612 void SmokeTest::draw(glw::GLenum target, const glw::GLint* texture_swizzle, bool use_rgba_enum) in draw() argument 2626 gl.texParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, texture_swizzle); in draw() 2631 gl.texParameteri(target, GL_TEXTURE_SWIZZLE_R, texture_swizzle[0]); in draw() 2632 gl.texParameteri(target, GL_TEXTURE_SWIZZLE_G, texture_swizzle[1]); in draw() 2633 gl.texParameteri(target, GL_TEXTURE_SWIZZLE_B, texture_swizzle[2]); in draw() 2634 gl.texParameteri(target, GL_TEXTURE_SWIZZLE_A, texture_swizzle[3]); in draw()
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