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Searched refs:tfactor (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_fragshader.c43 GLuint argPos, GLuint *tfactor ) in r200SetFragShaderArg() argument
78 if ((*tfactor == 0) || (index == *tfactor)) { in r200SetFragShaderArg()
81 *tfactor = index; in r200SetFragShaderArg()
153 GLuint tfactor = 0; in r200UpdateFSArith() local
170 inst->SrcReg[optype][0], 1, &tfactor); in r200UpdateFSArith()
172 inst->SrcReg[optype][1], 2, &tfactor); in r200UpdateFSArith()
180 inst->SrcReg[optype][0], 2, &tfactor); in r200UpdateFSArith()
185 inst->SrcReg[optype][2], 2, &tfactor); in r200UpdateFSArith()
189 inst->SrcReg[optype][0], 0, &tfactor); in r200UpdateFSArith()
191 inst->SrcReg[optype][1], 1, &tfactor); in r200UpdateFSArith()
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/external/deqp-deps/glslang/Test/baseResults/
Dhlsl.hull.ctrlpt-2.tesc.out81 …ond child to first child ( temp structure{ temp 3-element array of float tfactor, temp float flIn…
82 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, te…
83 …;struct-hs_in_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flIn…
89 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOu…
93 0:? tfactor: direct index for structure ( temp 3-element array of float)
94 … '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flIn…
101 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOu…
105 0:? tfactor: direct index for structure ( temp 3-element array of float)
106 … '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flIn…
113 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOu…
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Dhlsl.hull.ctrlpt-1.tesc.out74 …ond child to first child ( temp structure{ temp 3-element array of float tfactor, temp float flIn…
75 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, te…
76 …struct-hs_out_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flIn…
81 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOu…
85 0:? tfactor: direct index for structure ( temp 3-element array of float)
86 … '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flIn…
93 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOu…
97 0:? tfactor: direct index for structure ( temp 3-element array of float)
98 … '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flIn…
105 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOu…
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/external/deqp-deps/glslang/Test/
Dhlsl.hull.ctrlpt-1.tesc12 float tfactor[3] : SV_TessFactor; // must turn into a size 4 array in SPIR-V
37 o.tfactor[0] = pcf_out[0].val.x;
38 o.tfactor[1] = pcf_out[1].val.x;
39 o.tfactor[2] = pcf_out[2].val.x;
Dhlsl.hull.ctrlpt-2.tesc13 float tfactor[3] : SV_TessFactor; // must turn into a size 4 array in SPIR-V
41 o.tfactor[0] = pcf_out[0].val.x;
42 o.tfactor[1] = pcf_out[1].val.x;
43 o.tfactor[2] = pcf_out[2].val.x;
/external/swiftshader/src/Shader/
DPixelPipeline.cpp388 Vector4s tfactor; in blendTexture() local
412 tfactor.x = *Pointer<Short4>(data + OFFSET(DrawData, factor.textureFactor4[0])); in blendTexture()
413 tfactor.y = *Pointer<Short4>(data + OFFSET(DrawData, factor.textureFactor4[1])); in blendTexture()
414 tfactor.z = *Pointer<Short4>(data + OFFSET(DrawData, factor.textureFactor4[2])); in blendTexture()
415 tfactor.w = *Pointer<Short4>(data + OFFSET(DrawData, factor.textureFactor4[3])); in blendTexture()
451 case TextureStage::SOURCE_TFACTOR: arg1 = &tfactor; break; in blendTexture()
464 case TextureStage::SOURCE_TFACTOR: arg2 = &tfactor; break; in blendTexture()
477 case TextureStage::SOURCE_TFACTOR: arg3 = &tfactor; break; in blendTexture()
823 case TextureStage::SOURCE_TFACTOR: arg1 = &tfactor; break; in blendTexture()
836 case TextureStage::SOURCE_TFACTOR: arg2 = &tfactor; break; in blendTexture()
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