/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.h | 132 enum tgsi_texture_type tgsi_tex, 139 enum tgsi_texture_type tgsi_tex); 144 enum tgsi_texture_type tgsi_tex); 149 enum tgsi_texture_type tgsi_tex); 154 enum tgsi_texture_type tgsi_tex, unsigned nr_samples, 160 enum tgsi_texture_type tgsi_tex,
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D | u_simple_shaders.c | 591 enum tgsi_texture_type tgsi_tex, in util_make_fs_blit_msaa_gen() argument 613 const char *type = tgsi_texture_names[tgsi_tex]; in util_make_fs_blit_msaa_gen() 618 assert(tgsi_tex == TGSI_TEXTURE_2D_MSAA || in util_make_fs_blit_msaa_gen() 619 tgsi_tex == TGSI_TEXTURE_2D_ARRAY_MSAA); in util_make_fs_blit_msaa_gen() 645 enum tgsi_texture_type tgsi_tex, in util_make_fs_blit_msaa_color() argument 672 return util_make_fs_blit_msaa_gen(pipe, tgsi_tex, samp_type, in util_make_fs_blit_msaa_color() 685 enum tgsi_texture_type tgsi_tex) in util_make_fs_blit_msaa_depth() argument 687 return util_make_fs_blit_msaa_gen(pipe, tgsi_tex, "FLOAT", in util_make_fs_blit_msaa_depth() 699 enum tgsi_texture_type tgsi_tex) in util_make_fs_blit_msaa_stencil() argument 701 return util_make_fs_blit_msaa_gen(pipe, tgsi_tex, "UINT", in util_make_fs_blit_msaa_stencil() [all …]
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D | u_blitter.c | 873 enum tgsi_texture_type tgsi_tex = in blitter_get_fs_texfetch_col() local 927 *shader = util_make_fs_msaa_resolve_bilinear(pipe, tgsi_tex, in blitter_get_fs_texfetch_col() 932 *shader = util_make_fs_msaa_resolve(pipe, tgsi_tex, in blitter_get_fs_texfetch_col() 947 *shader = util_make_fs_blit_msaa_color(pipe, tgsi_tex, stype, dtype); in blitter_get_fs_texfetch_col() 963 *shader = util_make_fragment_tex_shader(pipe, tgsi_tex, in blitter_get_fs_texfetch_col() 988 enum tgsi_texture_type tgsi_tex; in blitter_get_fs_texfetch_depth() local 990 tgsi_tex = util_pipe_tex_to_tgsi_tex(target, nr_samples); in blitter_get_fs_texfetch_depth() 991 *shader = util_make_fs_blit_msaa_depth(pipe, tgsi_tex); in blitter_get_fs_texfetch_depth() 1005 enum tgsi_texture_type tgsi_tex; in blitter_get_fs_texfetch_depth() local 1007 tgsi_tex = util_pipe_tex_to_tgsi_tex(target, 0); in blitter_get_fs_texfetch_depth() [all …]
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D | u_blit.c | 181 unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex, 0); in set_fragment_shader() local 186 util_make_fragment_tex_shader_writemask(ctx->pipe, tgsi_tex, in set_fragment_shader()
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_util.h | 82 tgsi_util_get_texture_coord_dim(enum tgsi_texture_type tgsi_tex); 85 tgsi_util_get_shadow_ref_src_index(enum tgsi_texture_type tgsi_tex);
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D | tgsi_util.c | 452 tgsi_util_get_texture_coord_dim(enum tgsi_texture_type tgsi_tex) in tgsi_util_get_texture_coord_dim() argument 478 switch (tgsi_tex) { in tgsi_util_get_texture_coord_dim() 517 tgsi_util_get_shadow_ref_src_index(enum tgsi_texture_type tgsi_tex) in tgsi_util_get_shadow_ref_src_index() argument 519 switch (tgsi_tex) { in tgsi_util_get_shadow_ref_src_index()
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D | tgsi_exec.c | 3777 get_image_coord_dim(unsigned tgsi_tex) in get_image_coord_dim() argument 3780 switch (tgsi_tex) { in get_image_coord_dim() 3808 get_image_coord_sample(unsigned tgsi_tex) in get_image_coord_sample() argument 3811 switch (tgsi_tex) { in get_image_coord_sample()
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/external/virglrenderer/src/ |
D | vrend_blitter.c | 371 unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex_target, nr_samples); in blit_get_frag_tex_writedepth() local 373 *shader = blit_build_frag_blit_msaa_depth(blit_ctx, tgsi_tex); in blit_get_frag_tex_writedepth() 381 unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex_target, 0); in blit_get_frag_tex_writedepth() local 383 *shader = blit_build_frag_tex_writedepth(blit_ctx, tgsi_tex); in blit_get_frag_tex_writedepth() 406 unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex_target, nr_samples); in blit_get_frag_tex_col() local 412 *shader = blit_build_frag_tex_col_msaa(blit_ctx, tgsi_tex, tgsi_ret, in blit_get_frag_tex_col() 415 *shader = blit_build_frag_tex_col(blit_ctx, tgsi_tex, tgsi_ret, swizzle); in blit_get_frag_tex_col() 423 unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex_target, 0); in blit_get_frag_tex_col() local 426 *shader = blit_build_frag_tex_col(blit_ctx, tgsi_tex, tgsi_ret, NULL); in blit_get_frag_tex_col()
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/external/virglrenderer/src/gallium/auxiliary/tgsi/ |
D | tgsi_util.c | 376 tgsi_util_get_texture_coord_dim(int tgsi_tex, int *shadow_or_sample) in tgsi_util_get_texture_coord_dim() argument 404 switch (tgsi_tex) { in tgsi_util_get_texture_coord_dim() 438 switch (tgsi_tex) { in tgsi_util_get_texture_coord_dim()
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D | tgsi_util.h | 83 tgsi_util_get_texture_coord_dim(int tgsi_tex, int *shadow_or_sample);
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/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_shader.c | 7006 static int tgsi_tex(struct r600_shader_ctx *ctx) in tgsi_tex() function 10287 [TGSI_OPCODE_DDX] = { FETCH_OP_GET_GRADIENTS_H, tgsi_tex}, 10288 [TGSI_OPCODE_DDY] = { FETCH_OP_GET_GRADIENTS_V, tgsi_tex}, 10302 [TGSI_OPCODE_TEX] = { FETCH_OP_SAMPLE, tgsi_tex}, 10303 [TGSI_OPCODE_TXD] = { FETCH_OP_SAMPLE_G, tgsi_tex}, 10304 [TGSI_OPCODE_TXP] = { FETCH_OP_SAMPLE, tgsi_tex}, 10318 [TGSI_OPCODE_TXB] = { FETCH_OP_SAMPLE_LB, tgsi_tex}, 10322 [TGSI_OPCODE_TXL] = { FETCH_OP_SAMPLE_L, tgsi_tex}, 10344 [TGSI_OPCODE_TXF] = { FETCH_OP_LD, tgsi_tex}, 10345 [TGSI_OPCODE_TXQ] = { FETCH_OP_GET_TEXTURE_RESINFO, tgsi_tex}, [all …]
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