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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/IPO/
DPartialInlining.cpp466 auto *thisBB = DFS.back(); in computeOutliningColdRegionsInfo() local
471 if (PSI->isColdBB(thisBB, BFI) || in computeOutliningColdRegionsInfo()
472 BBProfileCount(thisBB) < MinBlockCounterExecution) in computeOutliningColdRegionsInfo()
474 for (auto SI = succ_begin(thisBB); SI != succ_end(thisBB); ++SI) { in computeOutliningColdRegionsInfo()
480 BranchProbability SuccProb = BPI.getEdgeProbability(thisBB, *SI); in computeOutliningColdRegionsInfo()
485 dbgs() << "Found cold edge: " << thisBB->getName() << "->" in computeOutliningColdRegionsInfo()