/external/dng_sdk/source/ |
D | dng_filter_task.cpp | 71 for (uint32 threadIndex = 0; threadIndex < threadCount; threadIndex++) in Start() local 74 fSrcBuffer [threadIndex] . Reset (allocator->Allocate (srcBufferSize)); in Start() 76 fDstBuffer [threadIndex] . Reset (allocator->Allocate (dstBufferSize)); in Start() 80 DoZeroBytes (fSrcBuffer [threadIndex]->Buffer (), in Start() 81 fSrcBuffer [threadIndex]->LogicalSize ()); in Start() 83 DoZeroBytes (fDstBuffer [threadIndex]->Buffer (), in Start() 84 fDstBuffer [threadIndex]->LogicalSize ()); in Start() 92 void dng_filter_task::Process (uint32 threadIndex, in Process() argument 114 fSrcBuffer [threadIndex]->Buffer ()); in Process() 120 fDstBuffer [threadIndex]->Buffer ()); in Process() [all …]
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D | dng_opcodes.cpp | 292 virtual void ProcessArea (uint32 threadIndex, in ProcessArea() argument 298 threadIndex, in ProcessArea() 455 for (uint32 threadIndex = 0; threadIndex < threadCount; threadIndex++) in Start() local 458 fBuffer [threadIndex] . Reset (allocator->Allocate (bufferSize)); in Start() 472 virtual void Process (uint32 threadIndex, in Process() argument 481 fBuffer [threadIndex]->Buffer ()); in Process() 490 threadIndex, in Process()
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D | dng_misc_opcodes.h | 186 uint32 threadIndex, 246 uint32 threadIndex, 287 uint32 threadIndex, 328 uint32 threadIndex, 367 uint32 threadIndex, 406 uint32 threadIndex,
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D | dng_render.cpp | 756 virtual void ProcessArea (uint32 threadIndex, 978 for (uint32 threadIndex = 0; threadIndex < threadCount; threadIndex++) in Start() local 981 fTempBuffer [threadIndex] . Reset (allocator->Allocate (tempBufferSize)); in Start() 989 void dng_render_task::ProcessArea (uint32 threadIndex, in ProcessArea() argument 999 real32 *tPtrR = fTempBuffer [threadIndex]->Buffer_real32 (); in ProcessArea()
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D | dng_resample.cpp | 523 virtual void ProcessArea (uint32 threadIndex, 677 for (uint32 threadIndex = 0; threadIndex < threadCount; threadIndex++) in Start() local 680 fTempBuffer [threadIndex] . Reset (allocator->Allocate (tempBufferSize)); in Start() 695 void dng_resample_task::ProcessArea (uint32 threadIndex, in ProcessArea() argument 722 real32 *tPtr = fTempBuffer [threadIndex]->Buffer_real32 (); in ProcessArea() 774 uint16 *tPtr = fTempBuffer [threadIndex]->Buffer_uint16 (); in ProcessArea()
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D | dng_filter_task.h | 109 virtual void ProcessArea (uint32 threadIndex, 148 virtual void Process (uint32 threadIndex,
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D | dng_area_task.h | 148 virtual void Process (uint32 threadIndex, 174 void ProcessOnThread (uint32 threadIndex,
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D | dng_bad_pixels.h | 73 uint32 threadIndex, 277 uint32 threadIndex,
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D | dng_opcodes.h | 389 uint32 threadIndex, 492 uint32 threadIndex,
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D | dng_area_task.cpp | 185 void dng_area_task::ProcessOnThread (uint32 threadIndex, in ProcessOnThread() argument 240 Process (threadIndex, tile4, sniffer); in ProcessOnThread()
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D | dng_lens_correction.cpp | 990 virtual void ProcessArea (uint32 threadIndex, 2300 for (uint32 threadIndex = 0; threadIndex < threadCount; threadIndex++) in Prepare() local 2303 fMaskBuffers [threadIndex] . Reset (allocator.Allocate (bufferSize)); in Prepare() 2314 uint32 threadIndex, in ProcessArea() argument 2324 fMaskBuffers [threadIndex]->Buffer ()); in ProcessArea()
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D | dng_gain_map.h | 200 uint32 threadIndex,
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D | dng_lens_correction.h | 624 uint32 threadIndex,
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D | dng_utils.cpp | 538 virtual void Process (uint32 threadIndex,
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D | dng_negative.cpp | 1693 virtual void Process (uint32 threadIndex, in Process() argument 1709 fBufferData [threadIndex]->Buffer ()); in Process() 4368 virtual void Process (uint32 threadIndex,
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D | dng_linearization_info.cpp | 980 virtual void Process (uint32 threadIndex,
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/external/swiftshader/src/Device/ |
D | Renderer.cpp | 94 int threadIndex; member 617 int threadIndex = static_cast<Parameters*>(parameters)->threadIndex; in threadFunction() local 625 renderer->threadLoop(threadIndex); in threadFunction() 628 void Renderer::threadLoop(int threadIndex) in threadLoop() argument 632 taskLoop(threadIndex); in threadLoop() 634 suspend[threadIndex]->signal(); in threadLoop() 635 resume[threadIndex]->wait(); in threadLoop() 639 void Renderer::taskLoop(int threadIndex) in taskLoop() argument 641 while(task[threadIndex].type != Task::SUSPEND) in taskLoop() 643 scheduleTask(threadIndex); in taskLoop() [all …]
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D | Renderer.hpp | 338 void threadLoop(int threadIndex); 339 void taskLoop(int threadIndex); 341 void scheduleTask(int threadIndex); 342 void executeTask(int threadIndex);
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/external/skia/tests/ |
D | SkSharedMutexTest.cpp | 31 SkTaskGroup().batch(8, [&](int threadIndex) { in DEF_TEST() argument 32 if (threadIndex % 4 != 0) { in DEF_TEST()
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/external/skqp/tests/ |
D | SkSharedMutexTest.cpp | 31 SkTaskGroup().batch(8, [&](int threadIndex) { in DEF_TEST() argument 32 if (threadIndex % 4 != 0) { in DEF_TEST()
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/external/grpc-grpc/src/csharp/Grpc.Core/Internal/ |
D | GrpcThreadPool.cs | 145 private Thread CreateAndStartThread(int threadIndex, IProfiler optionalProfiler) in CreateAndStartThread() argument 147 var cqIndex = threadIndex % completionQueues.Count; in CreateAndStartThread() 152 thread.Name = string.Format("grpc {0} (cq {1})", threadIndex, cqIndex); in CreateAndStartThread()
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/external/swiftshader/src/Renderer/ |
D | Renderer.cpp | 96 int threadIndex; member 744 int threadIndex = static_cast<Parameters*>(parameters)->threadIndex; in threadFunction() local 752 renderer->threadLoop(threadIndex); in threadFunction() 755 void Renderer::threadLoop(int threadIndex) in threadLoop() argument 759 taskLoop(threadIndex); in threadLoop() 761 suspend[threadIndex]->signal(); in threadLoop() 762 resume[threadIndex]->wait(); in threadLoop() 766 void Renderer::taskLoop(int threadIndex) in taskLoop() argument 768 while(task[threadIndex].type != Task::SUSPEND) in taskLoop() 770 scheduleTask(threadIndex); in taskLoop() [all …]
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D | Renderer.hpp | 369 void threadLoop(int threadIndex); 370 void taskLoop(int threadIndex); 372 void scheduleTask(int threadIndex); 373 void executeTask(int threadIndex);
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/external/skqp/bench/ |
D | SkGlyphCacheBench.cpp | 97 SkTaskGroup().batch(16, [&](int threadIndex) { in onDraw() argument 101 font.setTypeface(typefaces[threadIndex % 2]); in onDraw()
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/external/skia/bench/ |
D | SkGlyphCacheBench.cpp | 97 SkTaskGroup().batch(16, [&](int threadIndex) { in onDraw() argument 101 font.setTypeface(typefaces[threadIndex % 2]); in onDraw()
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