Searched refs:threadType (Results 1 – 5 of 5) sorted by relevance
/external/drrickorang/LoopbackApp/app/src/main/cpp/ |
D | jni_native.c | 27 static int nativeEngineFromThreadType(int threadType) { in nativeEngineFromThreadType() argument 28 switch (threadType) { in nativeEngineFromThreadType() 33 "unsupported thread type %d", threadType); in nativeEngineFromThreadType() 39 (JNIEnv *env, jobject obj __unused, jint bytesPerFrame, jint threadType, jint performanceMode) { in Java_org_drrickorang_loopback_NativeAudioThread_nativeComputeDefaultSettings() argument 40 int engine = nativeEngineFromThreadType(threadType); in Java_org_drrickorang_loopback_NativeAudioThread_nativeComputeDefaultSettings() 58 (JNIEnv *env, jobject obj __unused, jint threadType, jint samplingRate, jint frameCount, in Java_org_drrickorang_loopback_NativeAudioThread_nativeInit() argument 63 int engine = nativeEngineFromThreadType(threadType); in Java_org_drrickorang_loopback_NativeAudioThread_nativeInit()
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D | jni_native.h | 30 (JNIEnv *, jobject, jint bytesPerFrame, jint threadType, jint performanceMode);
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/external/drrickorang/LoopbackApp/app/src/main/java/org/drrickorang/loopback/ |
D | NativeAudioThread.java | 99 int threadType, int performanceMode) { in computeDefaultSettings() argument 101 Constant.BYTES_PER_FRAME, threadType, performanceMode); in computeDefaultSettings() 117 public NativeAudioThread(int threadType, int samplingRate, int playerBufferInBytes, in NativeAudioThread() argument 122 mThreadType = threadType; in NativeAudioThread() 165 int bytesPerFrame, int threadType, int performanceMode); in nativeComputeDefaultSettings() argument 166 public native long nativeInit(int threadType, in nativeInit() argument
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D | LoopbackApplication.java | 101 int mapMicSource(int threadType, int source) { in mapMicSource() argument 105 if (threadType == Constant.AUDIO_THREAD_TYPE_JAVA) { in mapMicSource() 134 } else if (threadType == Constant.AUDIO_THREAD_TYPE_NATIVE_SLES) { in mapMicSource()
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D | SoundLevelCalibration.java | 55 SoundLevelCalibration(int threadType, int samplingRate, int playerBufferSizeInBytes, in SoundLevelCalibration() argument 62 mNativeAudioThread = new NativeAudioThread(threadType, samplingRate, in SoundLevelCalibration()
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