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Searched refs:threeComponentLocalCoords (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLGeometryProcessor.cpp63 bool threeComponentLocalCoords = 3 == GrSLTypeVecLength(localCoordsVar.getType()); in emitTransforms() local
65 if (threeComponentLocalCoords) { in emitTransforms()
81 || threeComponentLocalCoords) { in emitTransforms()
/external/skqp/src/gpu/glsl/
DGrGLSLGeometryProcessor.cpp63 bool threeComponentLocalCoords = 3 == GrSLTypeVecLength(localCoordsVar.getType()); in emitTransforms() local
65 if (threeComponentLocalCoords) { in emitTransforms()
81 || threeComponentLocalCoords) { in emitTransforms()