Searched refs:tileByteCount (Results 1 – 3 of 3) sorted by relevance
/external/dng_sdk/source/ |
D | dng_read_image.cpp | 1664 uint32 tileByteCount, in ReadJPEGDataToBlock() argument 1670 if (tileByteCount <= 2) in ReadJPEGDataToBlock() 1703 tileByteCount -= 2; in ReadJPEGDataToBlock() 1710 SafeUint32Add(tablesByteCount, tileByteCount))); in ReadJPEGDataToBlock() 1727 stream.Get (buffer->Buffer_uint8 () + tablesByteCount, tileByteCount); in ReadJPEGDataToBlock() 1753 uint32 tileByteCount, in ReadBaselineJPEG() argument 1768 tileByteCount, in ReadBaselineJPEG() 1785 if (ifd.fPatchFirstJPEGByte && tileByteCount) in ReadBaselineJPEG() 1796 tileByteCount, in ReadBaselineJPEG() 1814 uint32 tileByteCount, in ReadLosslessJPEG() argument [all …]
|
D | dng_read_image.h | 139 uint32 tileByteCount, 149 uint32 tileByteCount, 171 uint32 tileByteCount,
|
D | dng_image_writer.cpp | 4462 uint32 tileByteCount = (uint32) tileStream.Length (); in Process() local 4497 tileStream.CopyToStream (fStream, tileByteCount); in Process() 4501 fBasic.SetTileByteCount (tileIndex, tileByteCount); in Process() 4505 if (tileByteCount & 1) in Process() 4749 uint32 tileByteCount = (uint32) stream.Position () - tileOffset; in WriteImage() local 4751 basic.SetTileByteCount (tileIndex, tileByteCount); in WriteImage() 4757 if (tileByteCount & 1) in WriteImage() 6872 uint32 tileByteCount = (uint32) stream.Position () - tileOffset; in WriteDNG() local 6874 rawBasic.SetTileByteCount (tileIndex, tileByteCount); in WriteDNG() 6878 if (tileByteCount & 1) in WriteDNG()
|