Searched refs:tile_mask (Results 1 – 1 of 1) sorted by relevance
717 const int tile_mask = (histo_bits == 0) ? 0 : -(1 << histo_bits); in StoreImageToBitMask() local721 int tile_x = x & tile_mask; in StoreImageToBitMask()722 int tile_y = y & tile_mask; in StoreImageToBitMask()728 if ((tile_x != (x & tile_mask)) || (tile_y != (y & tile_mask))) { in StoreImageToBitMask()729 tile_x = x & tile_mask; in StoreImageToBitMask()730 tile_y = y & tile_mask; in StoreImageToBitMask()