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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp261 const char* tname2 = glu::getDataTypeName(output->varType.getBasicType()); in generateVertexShader() local
262 src << "\t" << tname2 << " " << "packed_" << output->name << ";\n"; in generateVertexShader()
549 const char* tname2 = glu::getDataTypeName(output->varType.getBasicType()); in generateFragmentShader() local
550 src << "\t" << tname2 << " " << "packed_" << output->name << ";\n"; in generateFragmentShader()