Home
last modified time | relevance | path

Searched refs:to_id_2d (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleGLCoverageTests.cpp266 , to_id_2d(0) in GLCoverageGLGetTexParameterReportsCorrectDefaultValuesForMultisampleTextureTargets()
277 if (to_id_2d != 0) in deinit()
279 gl.deleteTextures(1, &to_id_2d); in deinit()
281 to_id_2d = 0; in deinit()
309 gl.genTextures(1, &to_id_2d); in iterate()
319 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE, to_id_2d); in iterate()
641 , to_id_2d(0) in GLCoverageGLTexParameterHandlersAcceptZeroBaseLevelForExtensionSpecificTextureTargetsTest()
652 if (to_id_2d != 0) in deinit()
655 gl.deleteTextures(1, &to_id_2d); in deinit()
674 gl.genTextures(1, &to_id_2d); in initInternals()
[all …]
Des31cTextureStorageMultisampleGLCoverageTests.hpp76 glw::GLuint to_id_2d; member in glcts::GLCoverageGLGetTexParameterReportsCorrectDefaultValuesForMultisampleTextureTargets
112 glw::GLuint to_id_2d; member in glcts::GLCoverageGLTexParameterHandlersAcceptZeroBaseLevelForExtensionSpecificTextureTargetsTest
Des31cTextureStorageMultisampleDependenciesTests.cpp284 , to_id_2d(0) in MultisampleTextureDependenciesFBOIncompleteness2Test()
303 if (to_id_2d != 0) in deinit()
305 gl.deleteTextures(1, &to_id_2d); in deinit()
307 to_id_2d = 0; in deinit()
339 gl.genTextures(1, &to_id_2d); in iterate()
347 gl.bindTexture(GL_TEXTURE_2D, to_id_2d); in iterate()
395 …gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, to_id_2d, 0); /*… in iterate()
Des31cTextureStorageMultisampleTexStorage2DMultisampleTests.hpp108 glw::GLuint to_id_2d; member in glcts::MultisampleTextureTexStorage2DReconfigurationRejectedTest
Des31cTextureStorageMultisampleDependenciesTests.hpp71 glw::GLuint to_id_2d; member in glcts::MultisampleTextureDependenciesFBOIncompleteness2Test
Des31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp524 , to_id_2d(0) in MultisampleTextureTexStorage2DReconfigurationRejectedTest()
534 deinitTexture(to_id_2d, GL_TEXTURE_2D_MULTISAMPLE); in deinit()
572 initTexture(to_id_2d, GL_TEXTURE_2D_MULTISAMPLE); in initInternals()