Searched refs:to_id_2d_multisample_depth (Results 1 – 2 of 2) sorted by relevance
472 , to_id_2d_multisample_depth(0) in MultisampleTextureDependenciesFBOIncompleteness3Test()505 if (to_id_2d_multisample_depth != 0) in deinit()507 gl.deleteTextures(1, &to_id_2d_multisample_depth); in deinit()509 to_id_2d_multisample_depth = 0; in deinit()576 gl.genTextures(1, &to_id_2d_multisample_depth); in iterate()606 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE, to_id_2d_multisample_depth); in iterate()651 to_id_2d_multisample_depth, 0); /* level */ in iterate()
94 glw::GLuint to_id_2d_multisample_depth; member in glcts::MultisampleTextureDependenciesFBOIncompleteness3Test