Searched refs:to_spill (Results 1 – 1 of 1) sorted by relevance
867 for (SpillMoveInsertionList* to_spill = GetSpillMoveInsertionLocations(); in CommitSpillMoves() local868 to_spill != nullptr; to_spill = to_spill->next) { in CommitSpillMoves()869 Instruction* instr = sequence->InstructionAt(to_spill->gap_index); in CommitSpillMoves()878 if (move_op->source().Equals(*to_spill->operand) && in CommitSpillMoves()888 move->AddMove(*to_spill->operand, op); in CommitSpillMoves()