Searched refs:totalComponents (Results 1 – 2 of 2) sorted by relevance
1272 int totalComponents = 0; in applyTransformFeedback() local1281 baseOffset + (totalComponents * sizeof(float)), in applyTransformFeedback()1284 totalComponents += rowCount * colCount * size; in applyTransformFeedback()1439 size_t totalComponents = 0; in linkTransformFeedback() local1487 totalComponents += componentCount; in linkTransformFeedback()1515 totalComponents > sw::MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS) in linkTransformFeedback()1518 totalComponents, sw::MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS); in linkTransformFeedback()1522 totalLinkedVaryingsComponents = totalComponents; in linkTransformFeedback()
9432 unsigned totalComponents = 0; in setTextureReturnType() local9441 totalComponents += memberVectorSize; in setTextureReturnType()9444 if (totalComponents > 4) { in setTextureReturnType()