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Searched refs:totalComponents (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp1272 int totalComponents = 0; in applyTransformFeedback() local
1281 baseOffset + (totalComponents * sizeof(float)), in applyTransformFeedback()
1284 totalComponents += rowCount * colCount * size; in applyTransformFeedback()
1439 size_t totalComponents = 0; in linkTransformFeedback() local
1487 totalComponents += componentCount; in linkTransformFeedback()
1515 totalComponents > sw::MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS) in linkTransformFeedback()
1518 totalComponents, sw::MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS); in linkTransformFeedback()
1522 totalLinkedVaryingsComponents = totalComponents; in linkTransformFeedback()
/external/deqp-deps/glslang/hlsl/
DhlslParseHelper.cpp9432 unsigned totalComponents = 0; in setTextureReturnType() local
9441 totalComponents += memberVectorSize; in setTextureReturnType()
9444 if (totalComponents > 4) { in setTextureReturnType()