Searched refs:totalOutputComponents (Results 1 – 1 of 1) sorted by relevance
2590 …const int totalOutputComponents = program->getGeometryNumOutputVertices() * usage.numOutputCompone… in checkShaderResourceUsage() local2602 { GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, totalOutputComponents }, in checkShaderResourceUsage()2621 …const int totalOutputComponents = program->getTessellationNumOutputPatchVertices() * usage.numOutp… in checkShaderResourceUsage() local2634 { GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, totalOutputComponents }, in checkShaderResourceUsage()