Searched refs:total_matrix (Results 1 – 2 of 2) sorted by relevance
662 static inline SkMatrix total_matrix(const SkShaderBase::ContextRec& rec, in total_matrix() function675 , fMatrix(total_matrix(rec, shader)) // used for temp storage, adjusted below in PerlinNoiseShaderContext()
661 static inline SkMatrix total_matrix(const SkShaderBase::ContextRec& rec, in total_matrix() function674 , fMatrix(total_matrix(rec, shader)) // used for temp storage, adjusted below in PerlinNoiseShaderContext()