Searched refs:tr_shdr (Results 1 – 1 of 1) sorted by relevance
89 struct rbug_shader *tr_shdr = NULL; in rbug_get_shader_locked() local93 tr_shdr = container_of(ptr, struct rbug_shader, list); in rbug_get_shader_locked()94 if (shdr == VOID2U64(tr_shdr)) in rbug_get_shader_locked()96 tr_shdr = NULL; in rbug_get_shader_locked()99 return tr_shdr; in rbug_get_shader_locked()519 struct rbug_shader *tr_shdr = NULL; in rbug_shader_list() local535 tr_shdr = container_of(ptr, struct rbug_shader, list); in rbug_shader_list()536 shdrs[i++] = VOID2U64(tr_shdr); in rbug_shader_list()555 struct rbug_shader *tr_shdr = NULL; in rbug_shader_info() local569 tr_shdr = rbug_get_shader_locked(rb_context, info->shader); in rbug_shader_info()[all …]