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Searched refs:tr_shdr (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/rbug/
Drbug_core.c89 struct rbug_shader *tr_shdr = NULL; in rbug_get_shader_locked() local
93 tr_shdr = container_of(ptr, struct rbug_shader, list); in rbug_get_shader_locked()
94 if (shdr == VOID2U64(tr_shdr)) in rbug_get_shader_locked()
96 tr_shdr = NULL; in rbug_get_shader_locked()
99 return tr_shdr; in rbug_get_shader_locked()
519 struct rbug_shader *tr_shdr = NULL; in rbug_shader_list() local
535 tr_shdr = container_of(ptr, struct rbug_shader, list); in rbug_shader_list()
536 shdrs[i++] = VOID2U64(tr_shdr); in rbug_shader_list()
555 struct rbug_shader *tr_shdr = NULL; in rbug_shader_info() local
569 tr_shdr = rbug_get_shader_locked(rb_context, info->shader); in rbug_shader_info()
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