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Searched refs:transformCaptured (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp160 if(transformCaptured[state]) in Apply()
253 if(transformCaptured[state]) in Capture()
380 transformCaptured[state] = true; in setTransform()
433 transformCaptured[state] = false; in clear()
487 transformCaptured[state] = true; in captureTransform()
DDirect3DStateBlock8.hpp129 bool transformCaptured[512]; member in D3D8::Direct3DStateBlock8
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp212 if(transformCaptured[state]) in Apply()
460 if(transformCaptured[state]) in Capture()
769 transformCaptured[state] = true; in setTransform()
856 transformCaptured[state] = false; in clear()
993 transformCaptured[state] = true; in captureTransform()
DDirect3DStateBlock9.hpp157 bool transformCaptured[512]; member in D3D9::Direct3DStateBlock9