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Searched refs:transformT (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.cpp763 ff.transformT[i][0][0] = M[0][0]; in setTransform()
764 ff.transformT[i][0][1] = M[1][0]; in setTransform()
765 ff.transformT[i][0][2] = M[2][0]; in setTransform()
766 ff.transformT[i][0][3] = M[3][0]; in setTransform()
768 ff.transformT[i][1][0] = M[0][1]; in setTransform()
769 ff.transformT[i][1][1] = M[1][1]; in setTransform()
770 ff.transformT[i][1][2] = M[2][1]; in setTransform()
771 ff.transformT[i][1][3] = M[3][1]; in setTransform()
773 ff.transformT[i][2][0] = M[0][2]; in setTransform()
774 ff.transformT[i][2][1] = M[1][2]; in setTransform()
[all …]
DVertexProcessor.hpp153 float4 transformT[12][4]; member
/external/swiftshader/src/Shader/
DVertexPipeline.cpp168 …position = transformBlend(v[Position], Pointer<Byte>(data + OFFSET(DrawData,ff.transformT)), true); in pipeline()