Searched refs:translationMatrix (Results 1 – 7 of 7) sorted by relevance
/external/deqp/modules/gles3/performance/ |
D | es3pTextureFilteringTests.cpp | 78 …tcu::Mat3 minTransform = tcu::translationMatrix(tcu::Vec2(-0.3f, -0.6f)) * tcu::Mat3(tcu::Vec3(1.7… in init() 79 …tcu::Mat3 magTransform = tcu::translationMatrix(tcu::Vec2( 0.3f, 0.4f)) * tcu::Mat3(tcu::Vec3(0.3… in init()
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureFilteringTests.cpp | 77 …tcu::Mat3 minTransform = tcu::translationMatrix(tcu::Vec2(-0.3f, -0.6f)) * tcu::Mat3(tcu::Vec3(1.7… in init() 78 …tcu::Mat3 magTransform = tcu::translationMatrix(tcu::Vec2( 0.3f, 0.4f)) * tcu::Mat3(tcu::Vec3(0.3… in init()
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/external/deqp/framework/common/ |
D | tcuMatrixUtil.hpp | 34 Matrix<T, Size+1, Size+1> translationMatrix (const Vector<T, Size>& translation); 52 inline Matrix<T, Len+1, Len+1> translationMatrix (const Vector<T, Len>& translation) in translationMatrix() function
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderMatrixTests.cpp | 95 static const Mat3 s_constInMat3[2] = { tcu::translationMatrix(tcu::Vec2(0.2f, -0.3f)), tcu::Mat3(s_… 96 static const Mat4 s_constInMat4[2] = { tcu::translationMatrix(tcu::Vec3(0.2f, -0.3f, 0.15f)), tcu::…
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cComputeShaderTests.cpp | 3791 …{ tcu::translationMatrix(vec3(-1.5f, -0.5f, 0.0f)), tcu::translationMatrix(vec3(0.5f, -0.5f, 0.0f)… in Run() 3792 … tcu::translationMatrix(vec3(-0.5f, 0.5f, 0.0f)), tcu::translationMatrix(vec3(0.5f, 0.5f, 0.0f)) }, in Run() 4125 if (transpose(data[1]) != translationMatrix(vec3(10.0f, 20.0f, 30.0f))) in Run() 4131 if (transpose(data[0]) != transpose(translationMatrix(vec3(10.0f, 20.0f, 30.0f)))) in Run()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cComputeShaderTests.cpp | 4127 …{ tcu::translationMatrix(vec3(-1.5f, -0.5f, 0.0f)), tcu::translationMatrix(vec3(0.5f, -0.5f, 0.0f)… in Run() 4128 … tcu::translationMatrix(vec3(-0.5f, 0.5f, 0.0f)), tcu::translationMatrix(vec3(0.5f, 0.5f, 0.0f)) }, in Run() 4460 if (data[0] != translationMatrix(vec3(10.0f, 20.0f, 30.0f))) in Run() 4466 if (data[1] != transpose(translationMatrix(vec3(10.0f, 20.0f, 30.0f)))) in Run()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3180 …tcu::Mat3 transform = tcu::translationMatrix(Vec2((float)(srcX0 - srcRect.x()), (float)(srcY0 - sr… in blitFramebuffer() 3184 * tcu::translationMatrix(Vec2((float)(dstRect.x() - dstX0), (float)(dstRect.y() - dstY0))); in blitFramebuffer()
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