Searched refs:transportTypeStr (Results 1 – 1 of 1) sorted by relevance
174 const char* const transportTypeStr = getDataTypeName(transportType); in genVertexShader() local177 …res << "layout(location = " << curInputLoc << ") in " << transportTypeStr << " a_" << val.name << … in genVertexShader()178 …res << "layout(location = " << curOutputLoc << ") flat out " << transportTypeStr << " " << (transp… in genVertexShader()263 const char* const transportTypeStr = getDataTypeName(transportType); in genFragmentShader() local266 …shader << "layout(location = " << curInLoc << ") flat in " << transportTypeStr << " " << (valueTyp… in genFragmentShader()314 const char* const transportTypeStr = getDataTypeName(transportType); in specializeVertexShader() local322 decl << transportTypeStr << " " << val.name << ";\n"; in specializeVertexShader()325 decl << transportTypeStr << " a_" << val.name << ";\n"; in specializeVertexShader()338 const char* const transportTypeStr = getDataTypeName(transportType); in specializeVertexShader() local346 decl << transportTypeStr << " " << val.name << ";\n"; in specializeVertexShader()[all …]