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Searched refs:triDerivateY (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp302 static inline float triDerivateY (const tcu::Vec3& s, const tcu::Vec3& w, float wy, float height, f… in triDerivateY() function
313 float dudy = triDerivateY(u, projection, wy, height, wx/width); in computeProjectedTriLod()
324 float dudy = triDerivateY(u, projection, wy, height, wx/width); in computeProjectedTriLod()
325 float dvdy = triDerivateY(v, projection, wy, height, wx/width); in computeProjectedTriLod()
337 float dudy = triDerivateY(u, projection, wy, height, wx/width); in computeProjectedTriLod()
338 float dvdy = triDerivateY(v, projection, wy, height, wx/width); in computeProjectedTriLod()
339 float dwdy = triDerivateY(w, projection, wy, height, wx/width); in computeProjectedTriLod()
648 const tcu::Vec3 coordDy (triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in sampleTextureCube()
649 triDerivateY(triT[triNdx], triW[triNdx], wy, dstH, triNx), in sampleTextureCube()
650 triDerivateY(triR[triNdx], triW[triNdx], wy, dstH, triNx)); in sampleTextureCube()
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