Home
last modified time | relevance | path

Searched refs:triWy (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp491 float triWy = triNdx ? dstH - wy : wy; in sampleTextureProjected() local
496 …float lod = computeProjectedTriLod(params.lodMode, triU[triNdx], triW[triNdx], triWx, triWy, (flo… in sampleTextureProjected()
534 float triWy = triNdx ? dstH - wy : wy; in sampleTextureProjected() local
540 …edTriLod(params.lodMode, triU[triNdx], triV[triNdx], triW[triNdx], triWx, triWy, (float)dst.getWid… in sampleTextureProjected()
836 float triWy = triNdx ? dstH - wy : wy; in sampleTextureProjected() local
843 …s.lodMode, triU[triNdx], triV[triNdx], triW[triNdx], triP[triNdx], triWx, triWy, (float)dst.getWid… in sampleTextureProjected()
1287 const float triWy = triNdx ? dstH - wy : wy; in computeTextureLookupDiff() local
1301 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureLookupDiff()
1403 const float triWy = triNdx ? dstH - wy : wy; in computeTextureLookupDiff() local
1420 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureLookupDiff()
[all …]