Searched refs:triWy (Results 1 – 1 of 1) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 491 float triWy = triNdx ? dstH - wy : wy; in sampleTextureProjected() local 496 …float lod = computeProjectedTriLod(params.lodMode, triU[triNdx], triW[triNdx], triWx, triWy, (flo… in sampleTextureProjected() 534 float triWy = triNdx ? dstH - wy : wy; in sampleTextureProjected() local 540 …edTriLod(params.lodMode, triU[triNdx], triV[triNdx], triW[triNdx], triWx, triWy, (float)dst.getWid… in sampleTextureProjected() 836 float triWy = triNdx ? dstH - wy : wy; in sampleTextureProjected() local 843 …s.lodMode, triU[triNdx], triV[triNdx], triW[triNdx], triP[triNdx], triWx, triWy, (float)dst.getWid… in sampleTextureProjected() 1287 const float triWy = triNdx ? dstH - wy : wy; in computeTextureLookupDiff() local 1301 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureLookupDiff() 1403 const float triWy = triNdx ? dstH - wy : wy; in computeTextureLookupDiff() local 1420 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureLookupDiff() [all …]
|