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/external/swiftshader/third_party/LLVM/lib/MC/MCDisassembler/
DEDDisassembler.cpp48 static struct TripleMap triplemap[] = { variable
63 for (infoIndex = 0; triplemap[infoIndex].String != NULL; ++infoIndex) { in tripleFromArch()
64 if (arch == triplemap[infoIndex].Arch) in tripleFromArch()
65 return triplemap[infoIndex].String; in tripleFromArch()