Searched refs:twoBits (Results 1 – 5 of 5) sorted by relevance
109 int twoBits = (bmpBlockBits[(c >> 6) & 0x3f] >> lead) & 0x10001; in contains() local110 if (twoBits <= 1) { in contains()113 return (0 != twoBits); in contains()161 int twoBits = (bmpBlockBits[(c >> 6) & 0x3f] >> lead) & 0x10001; in span() local162 if (twoBits <= 1) { in span()165 if (twoBits == 0) { in span()200 int twoBits = (bmpBlockBits[(c >> 6) & 0x3f] >> lead) & 0x10001; in span() local201 if (twoBits <= 1) { in span()204 if (twoBits != 0) { in span()257 int twoBits = (bmpBlockBits[(c >> 6) & 0x3f] >> lead) & 0x10001; in spanBack() local[all …]
299 uint32_t twoBits=(bmpBlockBits[(c>>6)&0x3f]>>lead)&0x10001; in contains() local300 if(twoBits<=1) { in contains()303 return (UBool)twoBits; in contains()340 uint32_t twoBits=(bmpBlockBits[(c>>6)&0x3f]>>lead)&0x10001; in span() local341 if(twoBits<=1) { in span()344 if(twoBits==0) { in span()380 uint32_t twoBits=(bmpBlockBits[(c>>6)&0x3f]>>lead)&0x10001; in span() local381 if(twoBits<=1) { in span()384 if(twoBits!=0) { in span()429 uint32_t twoBits=(bmpBlockBits[(c>>6)&0x3f]>>lead)&0x10001; in spanBack() local[all …]
107 int twoBits = (bmpBlockBits[(c >> 6) & 0x3f] >> lead) & 0x10001; in contains() local108 if (twoBits <= 1) { in contains()111 return (0 != twoBits); in contains()159 int twoBits = (bmpBlockBits[(c >> 6) & 0x3f] >> lead) & 0x10001; in span() local160 if (twoBits <= 1) { in span()163 if (twoBits == 0) { in span()198 int twoBits = (bmpBlockBits[(c >> 6) & 0x3f] >> lead) & 0x10001; in span() local199 if (twoBits <= 1) { in span()202 if (twoBits != 0) { in span()255 int twoBits = (bmpBlockBits[(c >> 6) & 0x3f] >> lead) & 0x10001; in spanBack() local[all …]
2217 const int twoBits = 0x3FFFFFFF; // Value just under 2.0f in address() local2253 Float4 two = As<Float4>(Int4(twoBits)); in address()2261 Float4 two = As<Float4>(Int4(twoBits)); in address()
2359 const int twoBits = 0x3FFFFFFF; // Value just under 2.0f in address() local2395 Float4 two = As<Float4>(Int4(twoBits)); in address()2403 Float4 two = As<Float4>(Int4(twoBits)); in address()