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Searched refs:typeCollision (Results 1 – 3 of 3) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
DlinkValidate.cpp997 …TIntermediate::addUsedLocation(const TQualifier& qualifier, const TType& type, bool& typeCollision) in addUsedLocation() argument
999 typeCollision = false; in addUsedLocation()
1056 collision = checkLocationRange(set, range, type, typeCollision); in addUsedLocation()
1066 collision = checkLocationRange(set, range2, type, typeCollision); in addUsedLocation()
1088 collision = checkLocationRange(set, range, type, typeCollision); in addUsedLocation()
1102 …mediate::checkLocationRange(int set, const TIoRange& range, const TType& type, bool& typeCollision) in checkLocationRange() argument
1110 typeCollision = true; in checkLocationRange()
Dlocalintermediate.h627 int addUsedLocation(const TQualifier&, const TType&, bool& typeCollision);
628 int checkLocationRange(int set, const TIoRange& range, const TType&, bool& typeCollision);
DParseHelper.cpp5433 bool typeCollision; in layoutTypeCheck() local
5434 int repeated = intermediate.addUsedLocation(qualifier, type, typeCollision); in layoutTypeCheck()
5435 if (repeated >= 0 && ! typeCollision) in layoutTypeCheck()
5439 if (typeCollision && language == EShLangFragment && qualifier.isPipeOutput()) in layoutTypeCheck()