Searched refs:typeCollision (Results 1 – 3 of 3) sorted by relevance
/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | linkValidate.cpp | 997 …TIntermediate::addUsedLocation(const TQualifier& qualifier, const TType& type, bool& typeCollision) in addUsedLocation() argument 999 typeCollision = false; in addUsedLocation() 1056 collision = checkLocationRange(set, range, type, typeCollision); in addUsedLocation() 1066 collision = checkLocationRange(set, range2, type, typeCollision); in addUsedLocation() 1088 collision = checkLocationRange(set, range, type, typeCollision); in addUsedLocation() 1102 …mediate::checkLocationRange(int set, const TIoRange& range, const TType& type, bool& typeCollision) in checkLocationRange() argument 1110 typeCollision = true; in checkLocationRange()
|
D | localintermediate.h | 627 int addUsedLocation(const TQualifier&, const TType&, bool& typeCollision); 628 int checkLocationRange(int set, const TIoRange& range, const TType&, bool& typeCollision);
|
D | ParseHelper.cpp | 5433 bool typeCollision; in layoutTypeCheck() local 5434 int repeated = intermediate.addUsedLocation(qualifier, type, typeCollision); in layoutTypeCheck() 5435 if (repeated >= 0 && ! typeCollision) in layoutTypeCheck() 5439 if (typeCollision && language == EShLangFragment && qualifier.isPipeOutput()) in layoutTypeCheck()
|