Searched refs:u32MIPMapCount (Results 1 – 5 of 5) sorted by relevance
316 psTexHeaderNew->u32MIPMapCount = nLevel+1; in PVRTTextureTile()514 for (PVRTuint32 uiMIPMap=nLoadFromLevel;uiMIPMap<sTextureHeader.u32MIPMapCount;++uiMIPMap) in PVRTTextureLoadFromPointer()540 for (PVRTuint32 uiMIPMap=nLoadFromLevel;uiMIPMap<sTextureHeader.u32MIPMapCount;++uiMIPMap) in PVRTTextureLoadFromPointer()634 for (PVRTuint32 uiMIPMap=nLoadFromLevel;uiMIPMap<sTextureHeader.u32MIPMapCount;++uiMIPMap) in PVRTTextureLoadFromPointer()660 for (PVRTuint32 uiMIPMap=nLoadFromLevel;uiMIPMap<sTextureHeader.u32MIPMapCount;++uiMIPMap) in PVRTTextureLoadFromPointer()841 for (PVRTuint32 uiMIPLevel=0; uiMIPLevel<psTempHeader->u32MIPMapCount; ++uiMIPLevel) in PVRTTextureLoadFromPointer()897 for (PVRTuint32 uiMIPLevel=0; uiMIPLevel<psTempHeader->u32MIPMapCount; ++uiMIPLevel) in PVRTTextureLoadFromPointer()969 if(sTextureHeader.u32MIPMapCount==1) in PVRTTextureLoadFromPointer()982 if(sTextureHeader.u32MIPMapCount==1) in PVRTTextureLoadFromPointer()1108 pTextureHeader->u32MIPMapCount=PVRTByteSwap32(pTextureHeader->u32MIPMapCount); in PVRTTextureLoadFromPVR()
719 psTexHeaderNew->u32MIPMapCount = nLevel+1; in PVRTTextureTile()909 for (PVRTuint32 uiMIPMap=nLoadFromLevel;uiMIPMap<sTextureHeader.u32MIPMapCount;++uiMIPMap) in PVRTTextureLoadFromPointer()935 for (PVRTuint32 uiMIPMap=nLoadFromLevel;uiMIPMap<sTextureHeader.u32MIPMapCount;++uiMIPMap) in PVRTTextureLoadFromPointer()1016 for (PVRTuint32 uiMIPMap=nLoadFromLevel;uiMIPMap<sTextureHeader.u32MIPMapCount;++uiMIPMap) in PVRTTextureLoadFromPointer()1042 for (PVRTuint32 uiMIPMap=nLoadFromLevel;uiMIPMap<sTextureHeader.u32MIPMapCount;++uiMIPMap) in PVRTTextureLoadFromPointer()1197 for (PVRTuint32 uiMIPLevel=0; uiMIPLevel<psTempHeader->u32MIPMapCount; ++uiMIPLevel) in PVRTTextureLoadFromPointer()1266 for (PVRTuint32 uiMIPLevel=0; uiMIPLevel<psTempHeader->u32MIPMapCount; ++uiMIPLevel) in PVRTTextureLoadFromPointer()1342 if(sTextureHeader.u32MIPMapCount==1) in PVRTTextureLoadFromPointer()1355 if(sTextureHeader.u32MIPMapCount==1) in PVRTTextureLoadFromPointer()1481 pTextureHeader->u32MIPMapCount=PVRTByteSwap32(pTextureHeader->u32MIPMapCount); in PVRTTextureLoadFromPVR()
253 PVRTuint32 u32MIPMapCount; ///< Number of MIP Maps in the texture - NB: Includes top level. member271 …u32MIPMapCount(1), ///< Number of MIP Maps in the texture - NB: Includes top le… in PVRTextureHeaderV3()
356 for (PVRTuint8 uiCurrentMIP = 0; uiCurrentMIP<sTextureHeader.u32MIPMapCount; ++uiCurrentMIP) in PVRTGetTextureDataSize()432 …NewHeader.u32MIPMapCount=(LegacyHeader->dwpfFlags&PVRTEX_MIPMAP?LegacyHeader->dwMipMapCount+1:1); … in PVRTConvertOldTextureHeaderToV3()
227 m_bHasMipmaps = (texHeader->u32MIPMapCount > 1 ? true : false); in LoadFontData()