Searched refs:u32flags (Results 1 – 2 of 2) sorted by relevance
153 void SetTexture(const unsigned int nIdx, const GLuint ui, const unsigned int u32flags=0);
698 …d CPVRTPFXEffect::SetTexture(const unsigned int nIdx, const GLuint ui, const unsigned int u32flags) in SetTexture() argument705 if((u32flags & PVRTEX_CUBEMAP) != 0) in SetTexture()810 m_Textures[nIdx].flags = u32flags; in SetTexture()